• __v@infosec.pub
    link
    fedilink
    English
    arrow-up
    28
    arrow-down
    2
    ·
    1 year ago

    RTX On/Off feels really dishonest here given the assets swap as well.

    • pfannkuchen_gesicht@lemmy.one
      link
      fedilink
      English
      arrow-up
      10
      arrow-down
      1
      ·
      1 year ago

      that’s just part of RTX remix and somewhat the point of that tool. After all you need to get proper RTX materials in there and why not upres the assets as well while you are at it?

      • riodoro1@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        2
        ·
        1 year ago

        Then id like to see the same better assets with rtx and without. Those alone would make an incredible difference.

        • pfannkuchen_gesicht@lemmy.one
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 year ago

          I’m not sure how easy that is with RTX Remix. IIRC the assets aren’t actually added to the game itself, but rather they get injected into the render-pipeline.

    • beefcat@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 year ago

      You have to use new assets for these old games if you really want to make the most out of ray tracing because PBR materials are necessary to better simulate the way light and reflections bounce off a surface.

  • SeismicNote@lemmy.world
    link
    fedilink
    English
    arrow-up
    26
    arrow-down
    8
    ·
    1 year ago

    So we’ll get another old game where everything looks oddly shiny instead of oddly dull?

  • timconspicuous@lemmy.ml
    link
    fedilink
    English
    arrow-up
    15
    ·
    1 year ago

    I might be in the minority here, but I couldn’t help but think Half-Life 2 still looks really good for a game released in 2004. Obviously “RTX on” is nicer to look at, but all the small details like the magnifying glass that actually magnifies made me appreciate the old assets/graphics so much, what a milestone it was.

  • Rossel@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    11
    arrow-down
    2
    ·
    1 year ago

    To be honest, the biggest takeaway of the trailer is how well the original HL2 aged.

    • beefcat@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Portal RTX runs pretty well on last gen cards with a little tweaking, I’m guessing we can expect the same for HL2.

  • Its_Always_420@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    1 year ago

    Wish they’d do Hal-Life 1 with ray tracing because my video card might actually be able to run that one.

  • ErinCrush@lemm.ee
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    2
    ·
    1 year ago

    Remember the Quake 2 RTX version? Remember how no one played it? It’s just, not a good look, runs slow and just isn’t needed. This is all just to make more people buy Nvidia cards.

    • GoodEye8@lemm.ee
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      1 year ago

      I have no idea what you’re talking about. Quake 2 RTX is my go-to recommendation if someone wants to see what raytracing is actually about. Not only are there some built in tools to fiddle with lighting but the end result makes such a huge difference that I can’t see myself playing Quake 2 again without raytracing. Out of all the RTX supported games Quake 2 was the one that blew me away the most. It makes bright areas bright and dark areas actually dark and you can see how light sources, in real time, change the look of the environment.

    • shadowSprite@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      They sort of announced HL3 in the post credit scene on HLAlyx, but of course we’ve been promised HL3 before so even if we get it it’ll be another 10 years probably. Alyx was so incredibly good though.

        • Maximilious@kbin.social
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          Alyx is a prequel to HL2, so it can’t be part of the episodic release. There were some cliffnotes a previous lead storyboarder had released on the loose plot of HL3 some years ago. It ended with Gman retiring freeman and employing Alyx if I recall correctly.

          • shadowSprite@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            Yes and spoilers (since I don’t know how to cover a comment)

            The post credit scene of Alyx shows you as Gordan at the end of HL2E2. Only Gman has now taken Alyx and you as Gordon are being handed Gordon’s crowbar and are told “come on Gordon, we have work to do”

    • pfannkuchen_gesicht@lemmy.one
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      Yeah, that was not really a good room to show off RT features. Most of the shown effects can be convincingly faked with modern shader techniques.

  • BigVault@kbin.social
    link
    fedilink
    arrow-up
    2
    arrow-down
    1
    ·
    1 year ago

    I know it’s not the latest and greatest but I’m so happy I’ve got a 3090 to play this on. Can not wait.

  • Psythik@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    1
    ·
    1 year ago

    Download link, please? I can’t find one anywhere.

    (Also, how in the hell do you install these things? I tried to play the RTX remix of NFS Underground 2, but gave up cause I couldn’t figure it out. There’s no installer, and it’s not as simple as just copying files over…)