This device is not for sale; it has been developed for Skull and Bones promotion only.
😠
This device is not for sale; it has been developed for Skull and Bones promotion only.
😠
There’d almost certainly be a different level of support given to a name-brand OEM who approached Valve to use their OS in a shipping product compared to what Valve’s giving to the community at large.
They clearly don’t think the software’s ready to just be installed on anything quite yet, but if MSI approached them with a fixed hardware platform and said they wanted to ship it with SteamOS, you don’t think Valve would work with them to make that happen?
Careful you don’t throw your back out helping them move those goalposts!
And before you even go there, yes, it was a long time ago, no, they haven’t really done it since then. But the discussion here is about whether or not Epic did it first, which they did not. By about a decade and a half.
They brought “exclusives” to PC gaming for the first time.
Please stop with this horseshit. Valve and GOG had both done third-party exclusives before EGS was even a thing. Epic absolutely in no way "brought [them] to PC gaming for the first time.
Yes, they did make them a pillar in their strategy to try to enter a marketplace that was dominated by an 800-pound gorilla - which is a perfectly legitimate approach to take - which neither of the other two did, but they 100% categorically did NOT bring the practice to PC first.
they refused to spend any money on actually improving their fucking game store.
Wow, you’re just full of misinformation on this post. They have constantly been updating their store since day one. No, it’s not on parity with Steam (and it likely never will be), but to just flat out say that they haven’t spent anything on improving it when there has been a steady stream of improvements over the years is ignorant at best and actively disingenuous at worst.
Gaslight
Obstruct
Project <– She is here.
Ackshully, those experts are statistically far more likely to be sitting in an office chair or a gaming chair than an arm chair.
*pushes glasses WAAAAY up nose*
And, hilariously, one of next week’s offerings is the fan-created resurrection of Epic’s own canceled MOBA/TPS hybrid Paragon.
This article almost makes it as if they’re removing stuff from your library
But it doesn’t remotely imply that? Here are the words/phrases it uses to describe what will happen:
At no point does it say or imply that anything will be removed from your library. In fact, it explicitly says how you can ensure that those games you own will remain playable:
In order to ensure continued operation of Steam and new 64-bit games purchased through Steam, users on these older versions should update to a more recent version of macOS.
Why would they include that if they’re trying to tell people the games will be removed from their library?
Stop fearmongering.
The idiots behind this shit really should have paid more attention in history class.
Oh, they paid plenty of attention. That’s the problem - they’re using it as an instruction manual.
Solid state batteries don’t exist yet.
So you start with this, but then…
provide you accept that we should making zero emissions chemical fuels
Why do you think we’re magically going to find zero emission chemical fuels but aren’t going to make solid state batteries? I mean, aside from your being a pretty obvious fossil fuel stooge?
Terrible take.
Solid state batteries will get figured out well before useful non-polluting chemical fuels, rocketing BEVs beyond ICE’s wildest dreams.
I think there was some cross-pollination for a couple years beyond that. Sounds like they sold Humble off to be its own thing, but the Wolfire guys were still running it until 2019 (see Wikipedia quote below). Either way, they’ve got out of Humble well before they filed this suit.
Rosen and Graham, the founders of Humble Bundle [and the CEO and COO, respectively, of Wolfire Games], announced in March 2019 that they have stepped down as CEO and COO of the company, respectively, with Alan Patmore taking over the company operations.
The only benefit of ICE over BEV is quick refueling, and that only matters if you’re roadtripping.
The solution is fast-charging BEVs. Edmunds just released a roundup of EV charging times, and showed that with some Hyundais/Kias, you can get 100 miles of range juiced up in 7-8 minutes. Obviously, yes, that’s still slower than dumping some dead dinos in your gashole and taking off, but it’s still pretty quick.
With further technological refinements over time and infrastructure built to give you something to do during 15-20 minute charges, road trips will be perfectly feasible without ICE and will actually probably be more pleasant.
Wolfire Games created the original Humble Indie Bundle, but they’ve been divested from it for a few years now. From Wikipedia:
The Humble Bundle concept was initially run by Wolfire Games in 2010, but by its second bundle, the Humble Bundle company was spun out to manage the promotion, payments, and distribution of the bundles. In October 2017, the company was acquired by Ziff Davis through its IGN Entertainment subsidiary.
The comment above that Humble’s the ones suing Valve here is inaccurate.
He was mere feet away from total strangers who may or may not have been masked when he opened the door (taking the video at face value, and assuming he didn’t send the production team up there to tell the residents to mask up first). Much more dangerous than a courtoom of people with N95s on, none of whom he would need to get as close to as he did for those Deck deliveries.
Removed by mod
Yes, comical that Valve secured exlusivity of an already-on-sale third-party game to try to drive support of their nascent digital store more than a decade before Epic did it and you fanboys are all just okay with it because you weren’t there.
You all try to pretend that Epic invented this sort of exclusivity on PC, but it’s been a thing for years and years before they even opened their store. But go on and bury your head in the sand even further about it, I’m sure GabeN will be your bff if you do it hard enough!
Tell me you didn’t read the article without telling me you didn’t read the article.
That’s from the game’s producer at Atlus. If the publisher wanted to get a PC port, they would have found the money to do it (or found a third-party to manage the port if Vanillaware wasn’t willing/able). Per the quote, Vanillaware themselves do not want it on PC - nothing about not being able to afford to port it or anything like that. This tracks with how they’ve never released a single game on Windows aside from an MMO they made for Square Enix almost 20 years ago, before they were even known as Vanillaware.
Vanillaware just doesn’t have any interest in PC, and while that’s quite frustrating, it’s their prerogative.