Another settlement needs your help!
💀
So, Bethesdafied?
I mean there’s probably people out there, but who’d want to do more meaningless, non-interesting quests? The fact that there’s infinite quests that can be generated does not mean all of those will be good quests, there’s infinite ways to arrange letters but only a few specific ones worth reading.
I don’t want to shit on the mod maker or anything, and I also haven’t tried the mod out, but I simply can’t imagine that with our current technology it’s possible to generate any larger amount of fun side-quests. You’d probably do one or two of every “type” the mod maker came up with, and then you’re done. That might be the intention, but in that case, this is definitely not “news-worthy”.
But also maybe I’m just too negative…
Reading the description it sounds more like it’s just basic stuff like kill, gather, or deliver X things at Y location. Maybe it will get better in the future or people will make add-ons for it or something.
Dynamically generated quests can be fun if it’s diverse enough so you don’t notice repeating pattern on the quests. Once you start noticing the repeating pattern it stopped being fun.
Kill supermutants with comically small arms but enormous heads (they shoot with guns in their mouths)
Bring: comically small arm 8 and comically large head 4 to [npc]
Glorious! Positively Radiant!
Kill [enemy] at [coordinates] [and] bring [NPC] [enemy loot] x [random number 1-200]
lol
This is all I can ever think of when games brag about so much procedural generation.
I mean what else would you do with it? Everything else would be waaay to expansive and likely get problems with CPU power of players at some point.
If they keep the repeat variety high it can do ok.
Can you get experience and money for it? If so, what would you spend it on?