nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoThis Fallout New Vegas Mod introduces an infinite number of dynamically generated questswww.dsogaming.comexternal-linkmessage-square13fedilinkarrow-up175arrow-down13
arrow-up172arrow-down1external-linkThis Fallout New Vegas Mod introduces an infinite number of dynamically generated questswww.dsogaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square13fedilink
minus-squareCJOtheReal@ani.sociallinkfedilinkEnglisharrow-up2·11 months agoKill [enemy] at [coordinates] [and] bring [NPC] [enemy loot] x [random number 1-200] lol
minus-squareParanomaly@sh.itjust.workslinkfedilinkEnglisharrow-up5·11 months agoThis is all I can ever think of when games brag about so much procedural generation.
minus-squareCJOtheReal@ani.sociallinkfedilinkEnglisharrow-up1·11 months agoI mean what else would you do with it? Everything else would be waaay to expansive and likely get problems with CPU power of players at some point.
Kill [enemy] at [coordinates] [and] bring [NPC] [enemy loot] x [random number 1-200]
lol
This is all I can ever think of when games brag about so much procedural generation.
I mean what else would you do with it? Everything else would be waaay to expansive and likely get problems with CPU power of players at some point.