Honestly the reality is mobile games just developed a horrendous development culture and incentive base.
What I find kind of baffling is why did mobile gaming manage to effectively kill pocket sized gaming systems. IE I’m seeing the positive sign of the semi-portable systems. IE Switch and steamdeck…
But the gameboys and PSPs were basically killed by mobile phones. But they offered, basically quality games… yes 4+ generations behind existing PCs and consoles. But fun complete games that were worth $20-$50 to drop, and actually get many hours of fun out of.
I do think touch screens kinda suck for controls but some game types would work well. Like turn based RPGs i used to play on PS2 would totally be doable on a phone.
there are plenty of great switch games. “oh i won’t pay for games why do all the games suck hurrr”
Ok but even the pay ones are notoriously few and many suck or are online only.
Mobile game development is in a horrible place because of in app currency and pay to win.
Indie game developers kinda left mobile os from its early days of fun
Yeah, switch sucks. I loved my NES SNES growing up, so we bought a switch for the kids, but I hate it. I bought a Steamdeck and it’s far superior. Sad I wasted money on the Switch.