Honestly the reality is mobile games just developed a horrendous development culture and incentive base.
What I find kind of baffling is why did mobile gaming manage to effectively kill pocket sized gaming systems. IE I’m seeing the positive sign of the semi-portable systems. IE Switch and steamdeck…
But the gameboys and PSPs were basically killed by mobile phones. But they offered, basically quality games… yes 4+ generations behind existing PCs and consoles. But fun complete games that were worth $20-$50 to drop, and actually get many hours of fun out of.
I do think touch screens kinda suck for controls but some game types would work well. Like turn based RPGs i used to play on PS2 would totally be doable on a phone.
Honestly the reality is mobile games just developed a horrendous development culture and incentive base.
What I find kind of baffling is why did mobile gaming manage to effectively kill pocket sized gaming systems. IE I’m seeing the positive sign of the semi-portable systems. IE Switch and steamdeck…
But the gameboys and PSPs were basically killed by mobile phones. But they offered, basically quality games… yes 4+ generations behind existing PCs and consoles. But fun complete games that were worth $20-$50 to drop, and actually get many hours of fun out of.
I do think touch screens kinda suck for controls but some game types would work well. Like turn based RPGs i used to play on PS2 would totally be doable on a phone.