Exactly. It had made me realize that Godot actually exists, and I can switch to it instead of learning Unreal from scratch, which I was always putting off.
Unfortunately, the project we’ve been working on for the past 5 years is in Unity, but we don’t expect to make the threshold, so it’s not a big deal. But I’m never touching Unity for any new project ever again.
Exactly. It had made me realize that Godot actually exists, and I can switch to it instead of learning Unreal from scratch, which I was always putting off.
Unfortunately, the project we’ve been working on for the past 5 years is in Unity, but we don’t expect to make the threshold, so it’s not a big deal. But I’m never touching Unity for any new project ever again.