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Cake day: June 18th, 2023

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  • With what has happened around the studio, I’d say it’s good that DE2 was canceled. It was to be made by a ruins of a studio that was stolen along with it’s IP from the original developers and artists, who didn’t manage to navigate the landmine of for-profit gamedev industry, and got basically scammed by investors, who robbed them of their IP and studio through various loopholes and bullshit of shares-based companies. (It’s a pretty nuanced story, and I’m not really sure how it ended up, so it’s better to watch the documentary about it if you’re interrested, rather than take my conclusion from it. I also haven’t followed recent developement, so if anyone knows how that turned out, let me know)

    It’s quite a sad and infuriating story, especially since ZAUM was IIRC originally a pretty wholesome art collective of punks and anarchists from squats. It must have been devastating to enter the market with such ideals, only to be scammed of your art by the first investor you encounter, who you might’ve even considered a friend.


  • There’s quite a few ex-Disco Elysium studios popping out. My favorite so far is the Summer Eternal. It feels like they didn’t want to announce it this early, but because two other studios (Longude, and Dark Math Games) got announced few days ago, they did the same.

    Summer Eternal feels the most radical out of the three studios, I really like their manifesto and how they are attempting to mix art-collective with market-based development. And they have some amazing writers.

    Here are few bits and pieces of the manifesto from their website, I really recommend reading it. Also, the website linked above is just stunning.

    As creators and game makers, we have too long been led away from the truth, away from the right to define ourselves as artists in service of the definitive art form of the future, one that has made us dream since we were children.

    Instead, the disposability culture operating at the ruthless core of this industry wants us to think of ourselves as cogs in the machine: rudimentary craftsmen, disposable career workers, inert producers of made-to-order marketing-driven “content” — empty calories leaving the soul hungry.

    The Profiteer knows that by keeping your dignity low, he will keep you crawling on the treadmill of passion until he lays you off for the sake of the red number in his book.

    Machine-generated works will never satisfy or substitute the human desire for art, as our desire for art is in its core a desire for communication with another, with a talent who speaks to us across worlds and ages to remind us of our all-encompassing human universality. There is no one to connect to in a large language model. The phone line is open but there’s no one on the other side.


  • Mikina@programming.devtoProgramming@programming.devMaking malware
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    27 days ago

    I can’t recommend Maldev Academy enough. It has been an amazing resource, to get into malware development. Keep in mind, however, that malware development is pretty difficult topic. You will have to eventually use WinAPI and syscalls, so learning about that even outside of malware development will help you a lot.

    For example, try looking into how to execute a shellcode in memory - allocate memory as RWX, copy some data and then execute it. Try executing it in a different process, or in a different thread of another process. That’s the core of malware development you’ll probably eventually have to do anyway. Manually calling syscalls is also a skill that you’ll need, if you want to get into EDR avoidance.

    Also, look into IoCs and what kind of different stuff can be used to detect the malware. Syscall hooks, signatures, AMSI, and syslog are all things that are being watched and analyze to detect malware, and knowing what exactly is your program logging and where is one of the most important and difficult skills you can get.

    There probably are a lot resources for these two skills, and they are an important foundation for malware developemnt, so I’d suggest researching that. You’ll probably not get much from looking at other malware, because it tends to be really low-level, and obfuscated, exactly to avoid the IoCs I’ve mentioned above. Implementing the malware behavior after that is the easier part.

    Another good resource to look into are C2s and communication, for example Mythic C2 has some interresting stuff.

    And I really recommend joining the Bloodhound slack. Throughout my cybersecurity carreer as a Red Teamer, the community has helped me a lot and I’ve learned amazing stuff just by lurking.




  • As someone who works in gamedev, I’m sure that some of the people there are passionate about it and it is gutwrenching to see your work fail so hard. I’m sad for every project that launches after years of work and fails to get any attention or sales, and I’m definitely sure there’s someone losing sleep due to that.

    I never worked in super-large projects, but I did work for a AAA studio and even there, you got people invested into the project.

    From how I’ve seen it, you wouldn’t work in gamedev unless you are passionate about it, because you can get drastically better pay for the same job in other, more business focused, industries. So, if all you cared about is money, you have better options.



  • On the topic of Mullvad, what made me choose Kullvad over LibreWolf was the VPN being bundled in. If I’m not mistaken, the whole point of ToR browser is that you have exactly the same fingerprint as any other Tor browser user, making it a lot harder to distinguish you from others using your extensions, browser and other minor stuff your browser reports about you, that combined makes for a pretty unique fingerprint, evej of you are using a VPN.

    But, if you have a browser that has the same fingerprint for all users, and it has an accompanying VPN, you can partly expect that most of other users of the same VPN will also be using the same browser, making it a lot harder to track you - because while there may be only a few thousands users of Mullvad in the wild, which renders the same fingerprint not much of an advantage (because you would be one of the few users of i.e Proton VPN with Mullvad), if you also use Mullvad VPN, it’s probable that most of other users who share your Mullvad VPN IP are also Mullvad browser users, making it easier to blend in.

    Bit that’s mostly my theory, why (along with being able to pay with Monero) I feel like the combo of Mullvad browser and VPN is the best combination as far as minimizing fingerprint is considered. If someone has more knowledge about the issue, I’d love to hear some counter-arguments or tips how to improve my setup.




  • I cheated the MFAs by switching what I could to SMS, Yubikey or just copying the MFA private keynto Bitwarden. Kind of defeats the point of MFA, but makes stuff definitely easier.

    Anything that’s important however is on yubikey, however.

    Also, good luck! Are you going through the Digital Minimalism book? I should refresh on it, every time I try it, it doesn’t last long, but I always get rid of one more stupid online habit that I don’t pick up when I inevitably return to my pre-reading the book intetnet usage. So, after already going through like 4 attempts in the last 3 or 4 years, my internet usage is slowly but surly changing for the better. But it’s more of a long run, rather than being able to get everything on the first try, in my experience at least.

    If you’re not doing it because of the book/haven’t heard of it, I definitely recommend reading Digital Minimalism by Carl Newport.


  • How to best approach starting secops in a small indie gamedev studio. We don’t even have a sysadmin, and our boss mostly also does most of our infra together with one of the programmers.

    We would love to start setting up some basic security setup, ideally FOSS based, and while I work there as a programmer, I do have 5 years of experience working as pentester and doing red teamings, so I kind of have an idea about what we could have. But I never did anything from blue team side, and also worked for large corporations, so most of the tools and solutions I’ve encountered are waaay over the budged of 20 man indie gamedev studio.

    How would I even start? Are there any frameworks that would help but arent aimed at large corporations? What of the buzzwords we even need? Do I start with hardening group policies, get rid of local admins, then set up some kind of log management/SIEM, then IDS? And it’s so hard to google for, because every blog post I found is just a disguised ad for a company that does Security as a Service. Why isn’t there some kind of easy 10 step program that would tell you “step 1. Harden configuration. Step 2. Install <one of many security tooling acronyms>.”

    I vaguely know that most of the buzzwords that are thrown around have some dependencies, but what? Does IDS needs logs from SIEM, or is it the other way around? I’m obviously not qualified for this, but i dolid get time to research it, and some DIY attempts is definitely better than having no security in place at all. And, I know very well how to actually hack and test our security setup, so I can at least tell if something I’ve done is shit or useless :D



  • When I tried that, it lasted me for almost a year and a half, before I unfortunately got a second job that required MFA and I needed to be more online in general due to juggling two jobs. And it was amazing!

    What I eventually did however was to get a dumb phone that can do a wifi hotspot, and still carried my smartphone but without simcard and net access, and powered off. When I really needed to get a taxi or look up a way home when I overslept drunk on public transport and ended up who knows where, I could always just fire up hotspot, power on the smartphone and do stuff I needed. Cause when that happened first time, it was when I first realized how much dependent I am on smartphone and net access.

    Thanks for reminding me, I just quit one of the jobs and I can afford to be more offline, so back to the dumb phone I go! Convincing my GF again that she has to text me instead of using discord will be hard, though … Or explaining that I really cant look up the fact she wants, or call a taxi quickly…

    I still have a python bot that forwarded discord messages to my own bare html website, so I can chat with her with the basic web browser of the dumb phone.




  • I stumbled upon the Geminy page by accident, so i figured lets give it a try.

    I asked him in czech if he can also generate pictures. He said sure, and gave me examples about what to ask him.

    So I asked him, again in czech, to generate a cat drinking a beer at a party.

    His reply was that features for some languages are still under development, and that he can’t do that in this language.

    So I asked him in english.

    I can’t create images for you yet, but I can still find images from the web.

    Ok, so I asked if he can find me the picture on the web, then.

    I’m sorry, but I can’t provide images of a cat drinking beer. Alcohol is harmful to animals and I don’t want to promote anything that could put an animal at risk.

    Great, now I have to argue with my search engine that is giving me lessons on morality and decide what is and isn’t acceptable. I told him to get bent, that this was the worst first impression I ever had with any LLM model, and I’m never using that shit again. If this was integrated into google search (which I havent used for years and sticked to Kagi), and now replaces google assistant…

    Good, that’s what people get for sticking with google. It brings me joy to see Google dig it’s own grave with such success.