What Microsoft has been saying about Xbox lately strongly implies that this is a Windows handheld designed to solve software and user experience problems with using current Windows handhelds. And signs are pointing toward the next Xbox console coming sooner than the next PlayStation and essentially being a PC running a console version of Windows. Some speculation on my part, but I’m not the only one coming to those conclusions.

  • Björn Tantau@swg-empire.de
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    5 days ago

    Then you have never used it for aiming assistance. Still not as good as a mouse but it finally comes close.

    The bad rep for movement controls comes from too many poor implementations. As long as it is subtle and meaningful it’s awesome.

    • RightHandOfIkaros@lemmy.world
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      5 days ago

      I have used it. Played Metroid Prime 3, which is probably the best implementation of motion controls by far in any game.

      I still would prefer using a normal controller with no motion controls. I would really prefer a trackball on a controller, but that likely won’t happen.

      • Björn Tantau@swg-empire.de
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        4 days ago

        Aiming in MP3 is done through the IR pointer. I loved that game. It has the best FPS controls on the Wii. But it has absolutely nothing to do with gyro aiming.

        With gyro aiming you do the large movements traditionally with the right joystick and only make micro adjustments with very small natural tilting of the controller. I thought I wasn’t using it until I deactivated it. It has nothing to do with picking up the controller and pointing it at the screen. It has nothing to do with making any gestures. An outside observer might not even notice that you’re using it.

      • TachyonTele@lemm.ee
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        4 days ago

        The Wii controllers are no where near what gyro controllers have today. It’s not motion control, it’s an assist.