This is the kind of stuff you might know if you already know what’s ahead of you, like if you played it before, but as a first-time player of the game, not knowing what’s coming, I found it to be a poor experience when you only have a melee weapon but specced for guns.
I am kind of the subborn idiot that initially struggled with the tutorial, but struggled enough to learn what it was it was trying to teach.
I remember and know it from failing, leaning and trying different things seeing what works.
The three starting default characters all have something they are good at and looking at those - all three are meant to get through the tutorial, although Norg is the most straight forward approach.
As I said before, it is not the best and they could have done a better job, yes.
It can leave one feeling annoyed that their gun character struggles - sure
Can it suck knowing you have to put some token effort into a melee skill if you do not want to sneak around or evade the enemies - indeed
But my point is that, regardless of its poorer presentation, especially when put up against Fallout 1’s tutorial, there is more than one way to do it other than pure brute force.
This is the kind of stuff you might know if you already know what’s ahead of you, like if you played it before, but as a first-time player of the game, not knowing what’s coming, I found it to be a poor experience when you only have a melee weapon but specced for guns.
I am kind of the subborn idiot that initially struggled with the tutorial, but struggled enough to learn what it was it was trying to teach.
I remember and know it from failing, leaning and trying different things seeing what works.
The three starting default characters all have something they are good at and looking at those - all three are meant to get through the tutorial, although Norg is the most straight forward approach.
As I said before, it is not the best and they could have done a better job, yes.
It can leave one feeling annoyed that their gun character struggles - sure
Can it suck knowing you have to put some token effort into a melee skill if you do not want to sneak around or evade the enemies - indeed
But my point is that, regardless of its poorer presentation, especially when put up against Fallout 1’s tutorial, there is more than one way to do it other than pure brute force.