The problem is that the spice and flavour of Skyrim was not using the fast travel and just exploring.
With modding to add random encounters and roaming friendlies/neutral mobs, Fallout 4 was great too. Even more so recently with the flyable vertibirds so that you could get the in-game fast travel that used resources.
But neither of those can exist in a game where fast travel is a clue and unavoidable gameplay mechanic.
The problem is that the spice and flavour of Skyrim was not using the fast travel and just exploring.
With modding to add random encounters and roaming friendlies/neutral mobs, Fallout 4 was great too. Even more so recently with the flyable vertibirds so that you could get the in-game fast travel that used resources.
But neither of those can exist in a game where fast travel is a clue and unavoidable gameplay mechanic.