• lad@programming.dev
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      7 months ago

      It seems like pathfinding was a bit better several patches back. I hope, they will fix it back, though.

    • Lesrid@lemm.ee
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      7 months ago

      Last night on a campaign with new friends I told Gale to jump over that bit of fire near his portal and he decided it would be cooler to walk.

  • Keegen@lemmy.zip
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    7 months ago

    This makes me miss having auto pause on trap found from Baldur’s Gate 1 and 2. Would be kinda cool to have a setting to automatically turn on turn-based mode when a trap is spotted.

    • Lesrid@lemm.ee
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      7 months ago

      They even go through the trouble of creating that expectation with the tutorial trap. But at least custom mode lets us hide failed auto DCs

  • Nepenthe@kbin.social
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    7 months ago

    I’m not even convinced it’s out of character for her to do that. What’s a strong, independent warrior that sneaks jello-legged around a simple tiny explosion