simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoCyberpunk 2077 Update 2.1 Announced for Next Weekwww.ign.comexternal-linkmessage-square22fedilinkarrow-up1116arrow-down19 cross-posted to: games@sh.itjust.works
arrow-up1107arrow-down1external-linkCyberpunk 2077 Update 2.1 Announced for Next Weekwww.ign.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square22fedilink cross-posted to: games@sh.itjust.works
minus-squareEssence_of_Meh@lemmy.worldlinkfedilinkEnglisharrow-up21·1 year agoHere’s a list of accessibility features coming with 2.1. Short version: Colorblind modes: Protanopia, Deuteranopia, Tritanopia Optional subtitles for: cinematics, radio, overhead Resizable text and overhead text Background opacity for cinematic subtitles Aim assist: 3 separate settings for melee, vehicle and ranged combat Snap to target Reduced camera motion Weapon sway toggle Controller vibration Center of screen dot overlay UI haptic feedback Large UI font Remove time limit from hacking minigame Large HUD elements Remove HUD effects (ghosting) Reduce HUD decorations Remove HUD lens distortion Toggle for cycling to arm cyberware when cycling through equipped weapons Adaptive triggers and trigger effect intensity
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up2arrow-down1·1 year ago Adaptive triggers and trigger effect intensity Ooooh 😍
Here’s a list of accessibility features coming with 2.1.
Short version:
Ooooh 😍