• zeze@lemm.ee
    link
    fedilink
    English
    arrow-up
    15
    ·
    10 months ago

    How does being a different game justify having loading screens between barren parts of the planet gathering resources? That’s the same activity people do in those areas in No Man’s Sky.

    Cyberpunk doesn’t have any loading screen inside the city, but Starfield has multiple for cities that are a fraction of the size.

    The whole game is broken up constantly by this, and having a story doesn’t make that necessary.

    • aidan@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      5
      ·
      10 months ago

      I’m not saying it to justify it, I’m saying that not having loading screens doesn’t make No Man’s Sky a better game. I think Star Citizen is a better comparison to Star Field in terms of style- and is much more empty.

      • Nudding@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        1
        ·
        10 months ago

        I’m not saying it to justify it, I’m saying that not having loading screens doesn’t make No Man’s Sky a better game.

        It makes it better in terms of loading screens.