There’s no shortage of developers with lots of experience in writing Java backends. People know what to do and what to avoid. The pool of available contributors should be larger.
Backends in Rust is relatively uncommon.
There’s no shortage of developers with lots of experience in writing Java backends. People know what to do and what to avoid. The pool of available contributors should be larger.
Backends in Rust is relatively uncommon.
Writing backends in Java is super common. Rust for backend is almost unheard of (yet).
Or that other language do you propose?
The good thing about Python is that it’s widely used. Easier to find people who can contribute in Python than Rust, which Lemmy is using.
Downside is that Python isn’t ideal for large scale systems. Other languages like Java is better at protecting the programmer against common pitfalls that come when building larger applications. Python is more ideal for smaller scripts.
DK64 is sometimes accused of killing the collectathon genre. While I’m not sure if the accusations are deserved, DK64 was too ambitious with the amount of collectibles and the size of levels for its own good.
It’s still a great game. I think I prefer DK64 over Tooie overall.
I played both in my childhood, and I don’t think I’ve ever returned to Tooie after I beat it first time. It’s a good game, but doesn’t have that same lasting appeal as the first game.
You touched a bit on the why: the game is too ambitious. The levels are too massive and too intertwined. Smaller isolated levels fit the collectathon format better.
I remember having lots of fun with the multiplayer though, so that’s a bonus.
If you want to continue the collectathon journey you should try out Donkey Kong 64. It’s also a game that falls under its own ambitions, but in different ways. Still a good game, but nothing beats Kazooie.
It’s not about elitism. It’s because most developers don’t want to spend that time on the extra maintenance and QA to ensure it’s working flawlessly for the end user.
Most FOSS are just things people initially wanted for themselves, so they developed it in their spare time. Then they thought it might be neat to share the code in case someone else might find use in it, so they uploaded their work to GitHub.
If you want an exe you can always contribute to the project, or at least make a fork.
I’m pretty sure “chat” means Twitch chat. Streamers usually asks “chat” for questions, and teenagers have adopted this vocabulary for everyday use.
It’s not if you want to compile for Windows, Linux and Mac at the same time, with x86, x64 and ARM support. Cross compiling can often be a big annoyance to set up.
And this is a Python project. Making stand alone executables for Python projects is rare.
Because making proper executables working on all machines is just extra maintenance work. They probably just wanted to code something and share it to the world without that extra headache.
100 player survival mode could be fun. It worked for Tetris and Mario, and I can imagine something similar would work for Crazy Taxi.
As long they manage to maintain a steady player base and stay away from predatory monetary practices - which probably is just wishful thinking.
Could be like Mario 35, which was pretty fun
Side note, I’m impressed Vimm’s lair is still going strong. I remember using it to get SNES ROMs for ZSNES early 2000s.
We don’t build pyramids anymore because we’ve figured there are better things to spend the money on.
Thanks. I’m content with my own solitude, but I can admit the affirmation I got from this event felt nice, even though it was all stimulated.
Not too bad, but could be better.
A funny story about my not so great love life: just matched with a girl on Tinder which I managed to have engaging text discussions with and it felt quite genuine. This is rare for me, so I was happy about it.
Well, in the end it became obvious to me it was just a pig butchering romance scam when she started to talk about how she can help me invest in cryptocurrency.
I guess I’m going to be a failure in love life for a bit longer lol.
Only time Doomguy talks in Eternal is during a flashback, and one word at the end of the second DLC. During the flashback he only says how he must kill more demons.
Latest one for me is Disco Elysium. Didn’t really like its form of story telling. Played it for about 6-8 hours without feeling that the plot had made any meaningful progression.
The trailer was also misleading, selling it more as some form of detective thriller. Most of the dialogue is about stuff unrelated to the ongoing investigation.
I also didn’t like how some actions could randomly kill you. Oh, got a bad dice roll? Too bad, you must reread the dialogue of the past few minutes again. In the end I actively saved the game over and over again to avoid losing any progress.
One character is revealed to be evil
It’s about mixed reality after all
As you said, the difference is in the ecosystem of libraries. This is where Java has the edge. It has a more mature ecosystem when it comes to web server backends. This includes the number of frameworks, programmers and information sources.
Unless Rust clearly solves common problems people currently have with Java backends, Java will remain the dominant alternative. I believe this is unlikely, because Rust is mainly designed to overcome common memory problems people have with low level C systems without the overhead of garbage collectors.