I do the same, and yeah I just put everything in the bag, and I empty it at checkout,I usually don’t have that much stuff anyway. Never had an issue with that at the store
I do the same, and yeah I just put everything in the bag, and I empty it at checkout,I usually don’t have that much stuff anyway. Never had an issue with that at the store
Yeah but people don’t buy cars that often, and when they do it’s usually a used car. So you might need to wait a few more years to see that change in dynamic towards automatic (especially with electric).
I’m French and I’ve been driving for almost 14 years, and I’ve never used an automatic car, and my current car isn’t that old. So yeah it won’t be tha majority until a few years
Arch Linux remains kinda like a mix of GPS and camera
But soup can float in a way, so that’s the same
As a French? Yeah fuck France…
Oh my god, same. Tycoons, City Builders like Transport Fever or Cities Skyline. I don’t play them for months or years, then I spend like a week playing for hours and forgetting time, then I stop again for months
And there were some really great levels in the campaign, that was a fun game
I have the same issue, and I had to use a Mac for work, didn’t have a choice in that matter.
I didn’t know about AeroSpace though, sounds interesting. Currently I’m using Amethyst which provides tiling, but it’s not i3/sway-like, so not perfect.
Because going electric is very expensive, probably requires some legislation depending on where the railway is.
For example there are many very short railways inside cities to access docks or industrial zones, those tracks have usually one or two trains a day, which is very low traffic, and can be located extremely close to housing. In that case it’s really complicated to electrify it.
The issue is, if you want to go electric, you need 100% electric, not 95. So it makes way more sense for freight to go diesel-electric like today
I know right. If it did, you can be sure trans women would know about it.
But that utter failure of a tram was actually a tramway that would get on wheels instead of rails at some points. This looks more like the Mettis in Metz which are double articulated hybrid buses using dedicated lanes.
Well, Moria was a different case. The expedition to retake Moria was a long time ago (25 years before Fellowship). And Moria had been lost a long time ago in the first place.
You’re correct. In addition you could strafe using left/right C buttons, and you could look up/down using up/down C buttons, but that was awkward and not really designed to aim.
But we also must remember that those games had an auto lock system. Your character would actually target the ennemies by himself, you would only use the crosshair to dona headshot when you have time to aim, or to aim at a specific object in the game.
But yeah, that seems so clunky compared to what we have today
Same in France, and some cities are even experimenting the opposite: ads are opt-in, and you need to put a “I want ads” sign to get them instead.
Yes, that’s exactly what they’re doing. If you have a Patreon, you must choose between increasing patreon price on Apple specifically compared to Android and Web, or you can keep the price the same, in which case you will earn less from users using iOS in-app purchase
Ooooooh so that’s why my face changed when I changed my first name. I thought it was the hormones, but no, t’was the new name!
Lies of P is really great, had a blast playing it. It feels like a mix of Bloodborne and Sekiro
Yeaaaah, that’s really not that common. In many places the only thing that’s been going up is the price (also the amount of ads before the movie)
Square wheels + overpriced in the game + literally a single storage space in the vehicle. That was a great shitpost from them
Don’t worry, now that we have a right-wing government for some reason, they will finally fix our spendings by slashing public expenses in education, accessibility, healthcare, and instead will give even more to corporations and billionaires. Don’t forget a sprinkle of racism and LGBTQIA-phobia and we’re set!