Give that ol’ wallet the hug of death.
Give that ol’ wallet the hug of death.
I’ve had that setup for a little over a year now. They just emailed me last week that they’re changing my region over to US.
I highly encourage Dome Keeper, it hit me similarly to Vampire Survivors, but with just a bit more gameplay variety, once you learn the basics the back and forth between mining and defending is a rather enjoyable rhythm. And it plays like it was made for the Deck.
I understand not enjoying the kit build process but I do want to encourage anyone considering buying a printer to get the kit. No matter what printer you get eventually you will have a problem and need to take it apart to figure out why, or to replace a part. And having that experience of building it will help so much with your confidence to fix it.
This makes me feel old, but you’re right it is a bit old fashioned. These days though with all the social media fumbles and large scale migrations I think having a personal website could be a good plan again.
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Throwing my hat in here, would love to know the answer too.
Upvoting since I came searching for this after struggling to understand what battery could possibly be made 4 for $0.01 before it finally clicked for me how to properly read the title. Learned something new too, thanks for asking so I didn’t.
I only skimmed this since the interview was quite extensive. I believe the game being referenced is “The Lady, the Mage, and the Knight” you’ve likely never heard of because it was cancelled. But it was the first game that team worked on way back.
It’s a bit more of an investment than just a game, but the various rhythm games for PSVR2 are scratching similar itches for me. Beat Saber in particular has filled the void ddr left behind.
I think if anything they’re just seeing how little the bad press actually affected their bottom line and are deciding they might as well get through more bad press now so that it all muddles together.
I’m afraid I don’t know Playnite, googling it didn’t tell me much as far as compatability. You’ll have to try and see with that, it may be a game by game basis of whether it works or Playnite may have its own solution?
I used to dual boot windows on my MacBook but stopped bothering when I got the Steam deck so I don’t really PC game anymore and never did with the ps5 controller.
For PC, it is not xinput or anything that most games outside of Steam will recognize, but Steam will handle it just fine and if you setup a non-Steam game to launch through Steam then Steam will convert it to xinput for the game to understand.
For deck, it’s fantastic, like a Xbox or Switch controller but with a touchpad. So depending on the game you could have it as a mouse, or three simple buttons(left, right, middle) or my personal favorite as a wheel of options, so you can stack as many as you want there(I find 6 to be the limit of my comfort).
I’ve had mixed luck configuring the mute button(bottom of controller, toggles an orange light), for some games it works great for one more button, for others it doesn’t seem to recognize it, unsure why. This is literally the only downside I’ve seen with it and I use it a ton to play a variety of games
I use Autosleep for sleep tracking, haven’t looked in quite a while but back when I did no others compared to how well featured and hands off it was. I use it with an Apple Watch, but I believe you can use it without if you leave your phone in bed with you while you sleep.
I appreciate that, but I do judge me, lol.
This is a daily ritual of mine. I check for system updates, then decky updates, then plugin updates, then for new plugins. Then I check animation changer for new animations(usually least excited by these these days), then audio loader, then css loader.
I don’t have a problem.
Apparently they were using a different manufacturer for the screen for a portion of the LE Steam Decks.