Awwww I wanted to read the delicious conclusion. Will Hercules finally behead the vile hydra?
Awwww I wanted to read the delicious conclusion. Will Hercules finally behead the vile hydra?
Their safeties are the fact that you have to manually pull back the hammer to fire the weapon. Basically impossible to negligently discharge, barring a few that don’t have a strike plate between the firing pin and hammer, meaning a strong blow to the hammer can shoot off a chambered round.
Double action revolvers can also typically be operated as a single action, manually cocking the hammer. This also removes the other Xtra weight from the trigger, which was just the force added by having to cock the hammer and rotate the cylinder.
Glocks are, and were already, very popular guns. This means that accessories manufacturers will target their devices at these guns, so they target as large of a market as possible. Thus, more manufacturers are wanting to produce automatic adapting devices for Glocks than other guns.
Bit of a chicken and egg situation, tbh.
First two, yup, if those are what he wants to happen. The others depend on the buyer and Jesus’ mood that day.
I mean, movies have existed without sound at all, so yes, I’d classify music as typically not essential, unless the movie is ~about music~. Same with the movies you listed, they’re about the character growth and development, not a bigger plotline (I assume,I actually haven’t seen them).
In order to tell an effective narrative, certain pieces MUST be there. These are the story. Anything else is fluff, filler, not essential. You can play around with all of that, get something that looks and feels different, but is the same basic story. Remakes and AU style things do that all the time.
As far as the blond, blue eyed thing - I didn’t say it was describing the default human. It’s describing the default within American pop culture. The default movie hero is, and I’m spitballing here, a 30s-40s straight white dude. And, like or not, American pop culture is world pop culture. America largely defines the trends in pop culture worldwide. I don’t think this is a good thing, for the record, but it’s also not a crazy statement.
I think we took a wrong turn somewhere.
Eh, I think we just have different perspectives on things being short horned. In my view, anything that isn’t critical information to the story, it’s shoehorned in. If you tell me the main characters favorite food is pasta, and then don’t do anything with it, it’s shoe horned in. If you tell me a character is gay, and then don’t do anything they couldn’t have done the same with a straight character, changing a couple of pronouns, it’s shoehorned in.
To be clear though, I don’t think this is a bad thing. A story with only critical information will… Well, it’ll work, but it’ll be bland. Same if you make all of your characters blond, blue eyed, straight white men. Adding these details tends to be what makes us remember and identify with a character. That doesn’t make it any more strictly relevant to the story. Most characters people would view as “diverse” - even the ones people like - fall into this category, i think.
I think a better argument is, if these traits ARE shoehorned in, their alternative “normal” traits would be as well. If you go out of your way to state a character is straight, it’s just as shoehorned if everything else is equivalent. Do THOSE characters inspire the same ire? If not, we should examine the why of that specifically.
It’s kinda weird to try to include representation without it feeling shoe horned. The world of TES (of any fictional world) is entirely hand-created. There are no accidents, all of it is intentional.
This means that, no matter how it’s done, any character deviating from the “norm” was consciously chosen to be so. These things that need representation (disabilities, gender identity, sexuality, race, etc) are all things people don’t get to choose, so there’s an inherent disconnect between the hand crafted world choosing to include diversity, and the real world necessarily having diversity because of chaos.
Following this thread, there’s never been a case of inclusivity, or exclusivity, that isn’t shoehorned in. It’s always been entirely the will of the author to include or exclude these representations. With that in mind, I think it’s only a good thing to see more diverse authors bringing more diverse worlds and characters into existence.
There’s something to be said for poisoning the data. Intentionally, and consistently, enter slightly wrong information into every form you can. If it leaks, it all corroborates, but with other wrong information.
It’s definitely easier and more reliable to just pass tho.
I’ve heard this a few times, but what does it ultimately mean? Doesn’t it mean that, if they desired, they could still operate and just not sell in Japan? Granted, obviously, if the dev is Japanese (I have no idea in this case and don’t feel like looking) then they’d have some issues, but for a western developer, it’d still be bad, losing all Japanese sales, but overall manageable.
Sure thing. It gets a 1 star. Reason? Leave me the fuck alone.
Define useful.
Will any martial art make it a good idea to engage in a street fight, ever? Will any martial art prevent you from getting shot, stabbed, or ganged up on and beaten? No. Your best bet is situational awareness and a keen sense of GTFO.
However, martial arts are physical activities. They involve precise movements, and allow you a safe space to build conditioning. All of that means that, even if the techniques of the specific art you practice are fundamentally useless in the situation, you’re going to be just better able to use your body effectively. Hopefully to run.
I’d say the biggest thing a martial art has over a traditional sport is conditioning yourself to take a proper hit. Beyond any technique, the first hit is usually the deciding hit in a street fight. Knowing what it’s like to be hit, and being able to not immediately crumble, go further than any technique.
GTA6 will almost certainly be a multiplayer game. As others have pointed out, at least there’s a logic behind it for a multiplayer game. There is exactly zero reason, other than corporate bs, to have this in a single player game. That’s been the argument in this entire thread, so GTA6 possibly getting praise while also requiring a separate account is entirely irrelevant.
Seems like ambien, and only Ambien, does that to a lot of people.
None of those things individually have any impact on the game. And none of them are likely to ever make it into a game by a company like Bethesda. The fact that you’re nitpicking these kinds of things, with no real basis, really makes you wonder the actual reasoning behind your post.
Issue being, people are always going to drive the speed they feel safe at. A sign, a rule, a law will do nothing to change that, unless you have a pig on every corner enforcing them perfectly. The way you change that is to ~not make the roads feel safe at faster speeds~. Fewer, narrower lanes and traffic calming features will do more for the issues than any speed limit signs will.
At the end of the day, a straight, flat, multi-laned road gives the feeling of safety at high speeds. I won’t say this is THE intent, but at very least is a side effect of the multiple lanes in each direction. Lower that to a travel lane in each direction and a turning lane. Add some medians. Add a chicane or two. Suddenly people drive slower because that’s what the road actually supports.
Part 2 may as well not be out. I’ve forgotten its existence and will continue to do so until it’s on PC. Like any other game. Fuck your exclusivity.
Why does none of this sound like it’d make a game bad, unless you’re hoping your fantasy RPG will own the libs?
From what others are saying, the trigger pull is always the same. I’m not familiar with the intricacies of Glocks specifically, but this seems to match with my experience as well.