“GTAV has patented”

Videogames now go to patent office and do things!

  • WoodenBleachers@lemmy.basedcount.com
    link
    fedilink
    arrow-up
    0
    arrow-down
    1
    ·
    1 year ago

    Then the other code is developed to cause the arm to function. Code is a collection of ideas, same as a book. It’s not like rockstar’s code is going to allow a robot to stand because I’m pretty sure that sort of code isn’t developed in a game engine to begin with. Rockstar is coding for a platform that doesn’t run on the hardware that causes a biomechanical arm to function. I think a lot of people have the idea that FOSS should be every code ever, but when you look at the way that paid software does things, you realize it’s always a little more feature rich (not necessarily a smoother experience) because they can afford to pay a developer to develop the code. If GTA has some revolutionary ideas, then others can take the idea and find a way to skirt copyright just like they always have.

    • DebatableRaccoon@lemmy.ca
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Or programmers could not waste time finding ways to find dodgy workarounds to a code that works. Necessity may be the birth of invention but corporate greed halts innovation. Imagine where enemy AI could be if WB weren’t hoarding the Nemesis system and others would have been able to further develop it over the past 9 years.