I just want a life sim with reasonably believable NPCs. Dwarf Fortress is the only game I’ve seen really attempt something like this, where NPCs act intelligently, and you can ask them about topics and events dynamically.
Essentially, I want a game where the NPCs are capable of doing everything the player can, so I could start a shop and give out quests myself, if I want.
I’ve actually been “working” on a project like this. It’s a huge undertaking, but who knows, maybe I’ll get there one day.
I’ve thought a lot about that. I think it definitely does, but I also think there’s a lot of unfulfilled potential left in more “traditional” AI.
There are pros and cons to the GPT approach, with down-sides such as the (current) limit on the context, and difficulty establishing consistent “facts”. These are generally outweighed by the obvious up-sides, but a GPT-based AI will feel different than a more hard-coded one.
All this to say: There will be a hundred better GPT-based games released before I can ever hope to release my project.
Oh, also: the way I’m writing my project, I’m intentionally making the AI modular, so I can “slot in” something like ChatGPT and play around with that.
I just want a life sim with reasonably believable NPCs. Dwarf Fortress is the only game I’ve seen really attempt something like this, where NPCs act intelligently, and you can ask them about topics and events dynamically.
Essentially, I want a game where the NPCs are capable of doing everything the player can, so I could start a shop and give out quests myself, if I want.
I’ve actually been “working” on a project like this. It’s a huge undertaking, but who knows, maybe I’ll get there one day.
I wonder if AI’s like ChatGTP make this more achievable
I’ve thought a lot about that. I think it definitely does, but I also think there’s a lot of unfulfilled potential left in more “traditional” AI.
There are pros and cons to the GPT approach, with down-sides such as the (current) limit on the context, and difficulty establishing consistent “facts”. These are generally outweighed by the obvious up-sides, but a GPT-based AI will feel different than a more hard-coded one.
All this to say: There will be a hundred better GPT-based games released before I can ever hope to release my project.
Oh, also: the way I’m writing my project, I’m intentionally making the AI modular, so I can “slot in” something like ChatGPT and play around with that.
On a similar note, middle management simulator