…but I often find myself NEEDING TO CHECK EVERY LAST CRATE, BARREL, ETC.
It feels wrong to leave an area when you know there’s that one you didn’t check–PROBABLY it’s just a rotten carrot, but you never know.
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At least it’s not as bad as in Divinity, where Lucky Charm meant you wanted to literally open every interactible container in the game for that sweet dopamine hit of a random epic or legendary item.
I found healing potions in a barrel a few times, just as I sorely needed it. Now I’ve been conditioned to check every barrel. Just in case.