• BlanketsWithSmallpox@lemmy.world
    link
    fedilink
    arrow-up
    43
    arrow-down
    1
    ·
    1 year ago

    They always have to have some ludicrously stupid and technical achievements in to just waste time for the 10 year old children with only one game to their name.

    If your achievements have a less than 1% completion rate because of RNG, pointless grinding, or impossible feats, then it’s not an achievement. It’s Masochism.

    • funnystuff97@lemmy.world
      link
      fedilink
      arrow-up
      23
      arrow-down
      1
      ·
      1 year ago

      And then there’s Yakuza, which requires you to, among many other things:

      • Beat a tough optional opponent not once, not twice, but ten times

      • Learn mahjong

      • Get good at rhythm games

      • Collect and watch softcore pornography

      • Earn tens of millions of Yen in games such as Blackjack, Poker, Roulette, Koi Koi, and many more

      • Get really good at old Sega games such as Outrun and Fantasy Land

      • Compete against children in Slot-Car Racing (unironically a banger minigame)

      And so much more.

      • kratoz29@lemm.ee
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        Sounds like a freaking headache, the game is fine in its own good isn’t it?

        • msage@programming.dev
          link
          fedilink
          arrow-up
          5
          ·
          1 year ago

          It’s a great game.

          Also those achievements aren’t that hard. You have items to bend luck to your side in casino games. The tough opponent actually gives you BIG money, to the tune of trillions yens, and can be cheesed. And the old games are also very easy, I beat them on my phone from my bed using Steam Play.

        • funnystuff97@lemmy.world
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          It’s a fantastic game, and 100%ing it isn’t that bad. It just looks hard on paper. A really fun series even if you choose not to.

    • Cethin@lemmy.zip
      link
      fedilink
      English
      arrow-up
      8
      ·
      1 year ago

      I agree, but also I don’t mind it. Personally, I don’t care about achievements really. I like them as a tracker of progress and what I did, but I don’t care about the percentage. Having really hard ones is great for people who do care. It let’s them get extra value from the games chasing that elusive goal.

      • Malta Soron@sopuli.xyz
        link
        fedilink
        arrow-up
        4
        ·
        1 year ago

        It can be fun to look at the completion rate for achievements like “finished the tutorial”, “beat the first boss” and “reach the good ending”. In some games it’s surprisingly low.

        • KSP Atlas@sopuli.xyz
          link
          fedilink
          arrow-up
          3
          ·
          1 year ago

          Terraria has a huge dropoff between cutting down the first tree and making your first workbench

    • PraiseTheSoup@lemm.ee
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      Not only that but if I finish your single-player story-driven game once and have less than 50% of the achievements…fuck you

      • illi@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        On the other hand it isnicento have achievements that are… you know, achievements.