• rayon@lemm.ee
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    5 days ago

    I like auto-shooter. It makes the connection with auto clickers, and they are both games you play with your brain turned off and a lot of crap is flying around on the screen for spectacle

  • tiramichu@lemm.ee
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    5 days ago

    It’s definitely not a “rouguelike” because it lacks the number one important aspect of either roguelikes (or rogue lites ) which is random generation.

    It’s not really bullet hell because while the enemies can shoot the focus is not on dodging bullets but on finding any viable way to manage the hoard, which could involve kiting or tanking, dependant on your build.

    So what common elements does the genre have, if we look at games like Vampire Survivors and Brotato?

    • Victory is defined not by achieving a set objective, but on surviving a fixed time or number of waves
    • Shooting is automatic (you don’t have to fire, only move)
    • Camera is usually top-down to help with visibility

    So maybe:

    2D Wave-Survival Autoshooter

    • whatsgoingdom@rollenspiel.forum
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      5 days ago

      Since roguelike is also derived from the game rogue, is simply suggest something like survivor-like. Your suggestion has the problem: not all are 2D, not all have distinguishable waves, and not all are auto shooters :D

    • Malix@sopuli.xyz
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      5 days ago

      Yea nah, for it to take off it needs to be short and memorable, “2d wave-survival autoshooter” is just word salad and too cumbersome to use, imo - it’s more of a short description rather than a name.

  • Sat@lemmynsfw.com
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    5 days ago

    Survivor-like or something. Developers already name all their clones “Survivors”.

    • Subscript5676@lemmy.ca
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      5 days ago

      弾幕 (read: danmaku) is literally translated as “bullet curtain” to refer to a barrage of bullets that are so close together they form some kind of veil, or curtain. But yeah, it’s what we know as “bullet hell” in English.

      I’ve seen Vampire Survivors referred to as “reverse bullet hell” at some point, but didn’t look like that stick.

      • Ceraunophile@lemm.ee
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        4 days ago

        I think I’ve seen them referred to as “bullet heaven” as well, seeing as they’re reverse bullet hell as you said

  • sh4zi@lemmy.ca
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    5 days ago

    I’ve seen them referred to as Survivor-like games. I guess that’s similar to how souls-like and rogue-like genres were defined by those respective games.

  • Noo@jlai.lu
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    5 days ago

    It"s a top-down shooter, plan and simple.

  • aeronmelon@lemmy.world
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    5 days ago

    Wait, for years I’ve heard people refer to them as metroidvania games, in honor of those two games which defined that particular playstyle.

    Is this something different?