What is this, 2005? No one should be losing sleep over GTA6. Just more iterating over the same thing that surely was awesome more than 20 years ago, but today? They are such a victim of their own success, they can no longer afford to take the risks required to continue to innovate.
If you weren’t 100% certain that GTA6 would release as a console exclusive at launch initially, you’re an idiot. This is how Rockstar has launched every game since the Xbox 360. Furthermore, I can assure you the PC release will come about a year later, and will be the buggiest mess ever launched for the first month.
Well, my initial reaction was “What year is it?”. As far as I’m aware, this practice has largely fallen out of favor in the industry. And it’s been more than a decade since the last GTA release, so their stance might have changed in a similar vein, or at least their management would have likely changed.
See RDR2: No.
And NOTHING HAS CHANGED in twenty years - yeah? Not a fucking thing that should shift how they release games. Consoles are still sooo different from PCs, with their AMD x64 CPUs and AMD RDNA GPUs.
OK but Take Two is greedy as all hell. Their previous launches taught them that gamers are willing to double-dip so why would they pass up on the opportunity to earn twice?
Thrice*
How do imbeciles of this calibre get jobs as writers for a large public is beyond me. The editor who approved this is very much to blame too. This level of trash is easily replaced by AI, don’t complain when you get replaced when the only thing you produce is indistinguishable from AI generated slop to rage bait some nerds.
PS: Donate to Raymond, uBlock origin is a gift to humanity.
It isn’t that bad. It also stated new facts to me, like that GTA is owned by Take-Two.
Have you been living under a rock for the past 15y?
Honestly, I, personally, don’t think it is worth to purchase a console just for the game. Thus waiting is worth it.
Rumor goes that the game will be €100 on launch. So €550 for console and €100 for one game. That’s crazy.
Add to that a monthly subscription just to play online. Even crazier.
100 bucks for a game, lmao.
Surprised they didn’t skip the middle man and made it subscription only alreadyTbh it’s fair if the quality and the (useful) amount of €/h of entertainment fits.
If it’s 75% go drive here, go deliver there from a story going for 100h and maybe 25% of it is actually exciting contetn, I’ll pass and wait for the >50% off.
That just means I’ll buy GOTY edition for $5 years later if I buy it at all lol
I’ll buy it for $0 when the PS5 gets emulation in Linux, just like Bloodborne
Fitgirl repack should happen before then
Yup. This is how I treat exclusives.
I’ll buy it when but drops to $19.99. probably Steam summer sale 2028.
For me it’s $10.
To the title question: Yes.
I won’t bother buying a console just for one game.how are so many of you forgetting that Rockstar titles are always launched first as console exclusives? My guess is they’re just trying to raise as much money as possible. it will get a PC launch later
Besides you don’t wanna buy it at release
Haven’t any of these people learned?
Given the state of gta 5, i wont buy it ever.
yea
Not me! I’ve never paid enough attention to rockstar to have realized they were stuck in the 2000s :(
Just wait. It’ll be the same as the last one with a slightly different city.
The city shape will be the same, the signs will be different
I think I will never buy a console. They aren’t as expensive as good gaming PCs, but way to limited in their capabilities for me. Modding is very cool in many games, and almost never possible on consoles. In addition, waiting a bit after the release is also often a good idea, since bugs will be fixed and if the game is actually shit, you will know that before buying
Consoles are glorified DRM machines so it’s no wonder, really.
Well that and extremely standardized platforms, with all the benefits that entails.
This is another of the benefits of patient gaming, avoiding the delays caused by the double-dip fishing Rockstar does with their games. For me, the last three years’ release schedules have been so stacked that they don’t leave much room for temptation or frustration with delays. I’ve always got something to play.
I understand the frustration for the diehard GTA fans, but I would have figured those people moved to console if they weren’t already.
Better off waiting until it’s down to normal game prices anyways.
GTAVI will not be just a console exclusive, probably it will become an Epic Store exclusive on PC. There could be tons of useless discussion about what companies shoud or should not do; but in the end, companies exist only to the extend of their customer’s money. T2 strategy paid off, becouse their customer bougt GTAV repetedtly when came on PS3 generation, then PS4, then PS4Pro, then Epic Store and etc. etc.They sold one single AAA multiple time with relatively low effort (definetly not the cost of this many AAA games): their growth was done on their customer’s stupidity, so they now employ the same exact stratgy that works on stupid people… and make money.
Let’s not ignore the quality of the game itself. CDPR talked big but the best they could muster was gtaIII levels of world dynamics and crowd behaviour. T2 gets away with it because like it or not, gtaV is one of the best games ever made, period!
Otoh, Straus Zelnick deserves to be the middle guy in a human centipede with Kotic at the ass tho.
I used to think simultaneous launch was good and desired. Then the first Monster Hunter simultaneous launch happened this year and now I’m not so sure. A lot of it’s problems were forecasted by the state of Dragon’s Dogma 2 but not to such an extent, I can’t help but wonder if a delay would have helped.
I find it extremely hard to empathize with PC players from the mountains of PC only games that have never come to consoles.
You always develop games on PC. From there you create builds for PC and Consoles, but the console build step is not easily achievable. You need to go through a lot of hoops to get a game on console. Oh and you’ll spend a lot of money to get there.
And does it really make sense as a solo indie dev to release your game exclusively on one console?
Bottom line consoles intentionally don’t make it easy to publish to. PC is as easy as making an itchio account and uploading your games there.
And you may notice, I didn’t say that it was. I said I found it hard to feel empathy for PC players as they stand on a literal mountain of PC only games.
Yes and I just wanted to point out that this isn’t a choice of the devs (most of the time) but rather consoles being a walled garden.
Because I think it’s unfair to say that you shouldn’t have empathy for PC gamers just because they have so many games already. Do the 100 indie games I can buy for <5€ really make up for the inability to play GTA6 or Death Stranding 2 (early)?
Console exclusivity always hurts the consumer and is, in my opinion, a legacy practice.