Players have been asking for the ability to filter out games made with Gen AI.
We've added an automatic tag on SteamDB based on the AI gen content disclosures on the store pages.
I’m not sure how I feel about that. If they use an LLM for troubleshooting an issue, does that mean the game must be thrown out? What if they use an LLM for repetitive tasks like creating config files, then the game is no good?
What about shovelware games that are just asset flips without any use of an LLM, are those games okay?
I don’t think it’s necessarily as simple as using generative AI in any way means the game is bad.
I use LLMs at work, does that mean that another developer who refuses to try LLMs is immediately a better developer than me? I’m not so sure it’s that simple.
Agreed. People overrect both ways - management wants AI everywhere, and users don’t want to hear of it.
It’s a tool that can be very helpful if used correctly.
Ban the games that make them enormous sums of money?
One of the ones listed is Call of Duty. Valve is not turning down 30% of that pie.
In any case, I suspect it’s now here to stay, certainly in limited amounts. You can either pay somebody to create all those assets in house, make them with AI, or outsource to a third party (who will almost certainly do it with AI).
I figure it eventually ends up like CGI or make-up. You can do it well and check it and nobody really notices it, or you do it badly and then your protagonist has a variable number of fingers in cutscenes.
It would be nice if Steam just banned games made with Gen AI in the first place.
I’m not sure how I feel about that. If they use an LLM for troubleshooting an issue, does that mean the game must be thrown out? What if they use an LLM for repetitive tasks like creating config files, then the game is no good?
What about shovelware games that are just asset flips without any use of an LLM, are those games okay?
I don’t think it’s necessarily as simple as using generative AI in any way means the game is bad.
I use LLMs at work, does that mean that another developer who refuses to try LLMs is immediately a better developer than me? I’m not so sure it’s that simple.
Agreed. People overrect both ways - management wants AI everywhere, and users don’t want to hear of it.
It’s a tool that can be very helpful if used correctly.
Ban the games that make them enormous sums of money?
One of the ones listed is Call of Duty. Valve is not turning down 30% of that pie.
In any case, I suspect it’s now here to stay, certainly in limited amounts. You can either pay somebody to create all those assets in house, make them with AI, or outsource to a third party (who will almost certainly do it with AI).
I figure it eventually ends up like CGI or make-up. You can do it well and check it and nobody really notices it, or you do it badly and then your protagonist has a variable number of fingers in cutscenes.