I use a Nintendo Switch Pro Controller. It does the job for all of the systems I have on Retroarch.

Picture of my controller!

  • float@waveform.social
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    1 year ago

    I use the now infamous billionaire submarine controller, but I’ve had it for years. Logitech F710. A shockingly solid controller, though its wireless is a bit spotty.

    I also have the retrobit saturn pad that I bust out for fighting games, and a couple stadia controllers I use for multiplayer.

    Also a big fan of using a PS2 controller with an adapter.

  • Ilflish@lemm.ee
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    1 year ago

    People may hate it but I don’t. DS4 is just incredibly comfortable to me. That’s been taken over by the steamdeck recently though

  • 😌😌😌@lemmy.world
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    1 year ago

    i used to use a Logitech F310, this baby

    But honestly, it kind of sucks dick. It’s really uncomfortable and constantly ran into issues that I had to repair until it gave up entirely. Now i’m looking for a new controller, but i’ll most likely go for an 8bitdo one

  • Swagadactyl@lemmy.world
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    1 year ago

    Retro-Bit Saturn pad, just feels right for most 2D games. Soon I will be using an 8bitdo Neo Geo CD pad though.

    • maxprime@lemmy.ml
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      1 year ago

      I got a Dualsense recently and love it. The USB C charging is especially nice.

  • GlennMagusHarvey@mander.xyz
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    1 year ago

    A keyboard. Any standard computer keyboard.

    This post was originally written as a reply to a comment by @redsol2@lemmy.world. But it got kinda long and it’s basically my answer to the thread topic. So yeah, lemme tell y’all a story.

    I started out playing 2D platformers for DOS, where the default – or more like, only – control scheme was arrow keys to move and Ctrl and Alt to do things (commonly Ctrl to jump and Alt to shoot). I also grew up on NES, GB, and SNES games, and a handful of PC games. Notably, though, I never picked up FPS games as a child, and also never really got anything from the 32-bit era and beyond until much later in life.

    With emulators being more integrated into Windows (meaning Ctrl and Alt do important things), I shifted the action buttons to the lower left corner of the keyboard. Emulating an SNES gamepad, for example, I generally map the action buttons in a mirror-image fashion to ZXCS (respectively, ABYX). (A friend of mine maps them in a similar fashion, using ZXAS instead.) This then lets me map the L and R buttons to A and D respectively. And I move this whole ensemble of six buttons up a row if I have ghosting issues. (The Sega Genesis gamepad can be mapped similarly easily.)

    This works brilliantly well (at least for me) for 2D platformers, top-down action games, JRPGs, and more. Notably, though, this excludes pretty much anything that requires analog controls of some sort, e.g. FPS games, N64 games, etc… But between a lack of hardware capable of playing 3D stuff (whether natively or by emulation), a lack of a familiar control scheme, and a lack of personal interest (due to just not having ever gotten into them), I pretty much just stuck with emulating up through the 16-bit era, with a little PS1 emulation thrown in. It’s not like I ever had a shortage of excellent games.

    And curiously, it turns out my control scheme (arrow keys + ZXC(V)ASD(F)) is the favored scheme for a number of Japanese indie developers who made things like action games and RPGs using 2D sidescrolling and top-down views. So I ended up having even more to play! In contrast, it seems western devs often prefer WASD, even for stuff like 2D platformer Flash games (to my chagrin). And I see (English-speaking) PC gamers these days regarding my sort of control scheme as a “left-handed” setup (which is amusing since I’m not left-handed).

    I only learned to WASD as an adult. At first I even tried to use the mouse with my left hand, and tried putting my left hand on the arrow keys, but eventually I gave in and learned to WASD. I still only use this when I need to use mouse aim though, e.g. Terraria (which I played a lot).

    For games that actually require console-style analog controls, though, I nowadays have a wired XB360 gamepad that connects via USB. I’ve tried mapping things like the N64 gamepad to a keyboard before but with no success. But now that I have this, funny thing is this means I’m only recently getting into a number of classics from that era.

    I’ve considered getting an 8BitDo SN30 or SN30 Pro(?)…whichever basically looks like an SNES pad with added analog sticks. I specifically want a gamepad without “legs” – the two stubs that seem to be meant as palm grips on each side of the gamepad. That’s because I held my SNES pad from the side so that I could press A, B, and Y at the same time with my right thumb. (This was highly useful when playing Mega Man X.) Controllers with “legs” basically make it way harder for me to do this, as I found out when I tried to play MMX4 on my PS1. It felt so awkward, I just went straight back to emulating it, despite having the disc and hardware.

    But, for now, I only pull out my XB360 gamepad for stuff that needs analog stick functionality. Everything else is keyboard. (And mouse, if needed.)

  • grysbok@lemmy.sdf.org
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    1 year ago

    I use a horipad mini switch controller. I have small hands and bigger controllers feel unwieldy.

    Game controller

  • june 🌿@lemmy.sdf.org
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    1 year ago

    The 8Bitdo Pro 2!

    Great feeling controller, quite like a switch pro controller. The sticks, handles, buttons, and triggers all feel great! Bluetooth connectivity for PC has been… not great. But it works well with my switch, or when i have it wired to my PC. My biggest gripe about it is that I can’t seem to map things to the pad buttons on the bottom? they seem kind of wasted, but that may be a limitation of x-input.

  • TwistedPear@lemmy.world
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    1 year ago

    If a don’t need an analog stick, my go-to has been the Hori Fighting Commander Octa. It has a stick, but I don’t use it often. The buttons are microswitched and it feels great.

    If I do need the sticks, Series X controllers are fine, generally.

  • crossfadedragon@lemmy.world
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    1 year ago

    power a brand xb one wired controller. works under linux and retro arch, and rumble works too.

    edit: it’s funny to me considering when the first Xbox debuted, i absolutely hated the og controller and the position of the sticks.

  • Pumpkinbot@lemmy.world
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    1 year ago

    I run everything on a Retroid Pocket 2+, so…uh, the Retroid Pocket 2+, lol. A handheld system just suits me better.

  • Grimlo9ic@kbin.social
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    1 year ago

    I have 2 that I can recommend. First is the known quantity - the 8bitdo Pro 2. Primarily because of the dpad placement, it’s an excellent controller for older retro games. Well-built, wireless capability, remappable buttons, etc etc. Covers Windows, Mac, Android, and Switch. You know the drill.

    But the GameSir T4 Kaleid really surprised me. For a little over $41 you get: hall effect sticks AND triggers, microswitch face buttons, 2 back paddles, remaps, and possibly the cleanest implementation of RGB strips I’ve seen on an electronic device, ever. There are only 2 downsides for me: the GameSir logo (chickens are cool but just not my thing), and it’s wired only. Otherwise it’s a seriously awesome piece of kit.

    I’ve never owned an Xbox in my life, only PlayStations, so I thought I wouldn’t like the staggered joystick layout, but it is surprisingly comfortable.

  • BitterSweet@discuss.tchncs.de
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    1 year ago

    I use the atari modern controller for the Atari VCS. It has no drift or any loss in quality after over a year of usage. It’s super clicky and feels cheap but is a pretty responsive controller. Most emulators map it automatically very well.

    It’s prone to smudging though. Also the charger port has a notch which makes it so you can only use the atari charging cable, nothing a dremel didn’t fix ;)

  • lackthought@lemmy.sdf.org
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    1 year ago

    was using an old dualshock 4 but it started having bluetooth connection issues

    now i use a 8bitdo and it is a nice replacement!