• TachyonTele@lemm.ee
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    6 days ago

    Obviously there’s indie games that cost nothing except the time of the person who’s making them; that still exists. But then on the upper end of things, I would say it can go into the multiple millions. We’ve certainly worked on games that are multiple millions of dollars just in development costs. If you’ve got a group of people coming together for a game, and it’s a sizable team, then that’s gonna cost [a lot].

    I mean, that’s obvious. There absolutely are solo devs. And everyone needs to have money. More people, more money needed.

  • Korhaka@sopuli.xyz
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    6 days ago

    Cheap is relative. Was speaking to an indie dev who lost half a million of his savings on making a game that wasn’t very popular and eventually he had to stop working on it.