creativity
selling one game for 30 years
And their refusal to listen to what the fans actually want.
And frivolous patent lawsuits on mechanics that they don’t use themselves. Or patents they made after said prior art came out.
And sending their lawyers after streamers and content creators.
And killing fan games that improve on their failures.
And artificial digital scarcity.
Their arrogance will be their downfall.
Except it won’t be. The number of people who actually follow their bad practices and care is a rounding error. It was the same with EA and Activision. They treated their customers like scum and people are still on their knees asking for more. It will be no different for Nintendo.
And their refusal to listen to what the fans actually want.
It has worked well for them, Apple, etc. Customers are absolutely happy to support companies that provide a consistent experience.
Normally I don’t like that, but Nintendo does a fantastic job on quality control, so I’m happy to support them in a world where tech companies (esp gaming companies) use their customers as QA. I hate their legal department, refusal to sell on other platforms, and innovate with the Pokémon IP, but if they have something I’m interested in, I’m going to pick it up because I know they’ll deliver.
If I could make my dream game company, it would certainly include Nintendo’s QA department, and certainly not their legal team.
They seem to be mostly listening to their paying consumers, which seems reasonable as they are a high-end toy-making business that intends to continue making money.
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