Building on my previous question, it is also allowed to use video game gameplay data to improve an AI? (I decided to split this into a separate question, but I don’t know if this question is identical to the previous one.)

  • fish@feddit.uk
    link
    fedilink
    arrow-up
    4
    ·
    1 month ago

    Absolutely! Video game data is often used to improve AI development. Games provide a controlled environment that’s great for training AI on things like decision making and pattern recognition. Just make sure you’re working with data you have permission to use.

  • Didros@beehaw.org
    link
    fedilink
    arrow-up
    3
    ·
    1 month ago

    “Allowed”?
    If you mean legally consult a lawyer.
    If you mean socially, left minded people will hate it and right minded people will like it, as with all ai training on others work.

  • howrar@lemmy.ca
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    1 month ago

    We’ve been doing this in RL research with Minecraft as well (see MineDojo). An excerpt from the GitHub page:

    MineDojo […] provides open access to an internet-scale knowledge base of 730K YouTube videos, 7K Wiki pages, 340K Reddit posts.

    Again, no one has run into legal issues with this yet either, but this also isn’t as ubiquitous compared to Atari, nor has it been around for as long.

  • Even_Adder@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 months ago

    As long as your AI doesn’t somehow infringe on your training data, you’re allowed to use whatever you want, just like reviewers, analysts, and indexers do.