They really leaned into the Chrono Trigger vibe with this one.
I like their marketing approach here by making a big splash at TGS. Sea of Stars also had a broader marketing approach. I’m not entirely sure how possible grassroots marketing is with this kind of thing anymore, at least in English-speaking communities. Chrono Trigger is a sacred cow in the JRPG community, and Sea of Stars got a surprising amount of backlash for not living up to those lofty expectations (yes, ridiculous ones considering CT was lightning in a bottle even among a dream team of developers and producers).
The game looks good, and I first heard about it because they are hiring a dedicated narrative designer.
Looks neat, but ewww, turn based. I don’t get the appeal of turn based games. They feel so tedious.
SHUT THE FUCK UP, DONNY