• stardust@lemmy.ca
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    3 months ago

    I think mobile monetization is what most people experienced first. Was the first ad driven games and mtx was something pretty much anyone that had a phone encountered with it not being platform specific. So I feel like mobile was the main driving force with the initial low cost and free apps and need to monetize then turning out to be an absolute hit.

    I never experienced TF2 since I wasn’t PC gaming back then. But the mainstream success of mobile and the low/free app costs made what would happen to "traditional " gaming inevitable.