I unironically agree. A little bit of jank can be fun. Like running against a wall spamming jump until you climb up and over an “impassible” barrier to skip something that sucks. lol
Ascaron’s Sacred games were a cool junk tho, with all the armpit smell of early 00s, including big dragons, sexy ladies, graves for teletubbies, local metal as OST and quests that can still kill your entire walkthrough decades after. It wasn’t up to Blizz standards in art and gameplay, but it was fun. I discovered it years after an inital release and still left hundreds of hours exploring the map and doing semi-ironical quests. There’s so much creativity and unrealized potential.
The Germans have been making jank fantasy games for years. They’re just only on PC and nobody plays them.
See that’s the difference. They don’t want them to be janky or niche.
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I unironically agree. A little bit of jank can be fun. Like running against a wall spamming jump until you climb up and over an “impassible” barrier to skip something that sucks. lol
Ascaron’s Sacred games were a cool junk tho, with all the armpit smell of early 00s, including big dragons, sexy ladies, graves for teletubbies, local metal as OST and quests that can still kill your entire walkthrough decades after. It wasn’t up to Blizz standards in art and gameplay, but it was fun. I discovered it years after an inital release and still left hundreds of hours exploring the map and doing semi-ironical quests. There’s so much creativity and unrealized potential.