Players rave and rant about the wonders of kernel level anti cheats, and how games like Valorant barely have any cheaters compared VAC secured Counter Strike...
Which, as this video shows, client side AC can’t either. So there is absolutely 0 benefit to these invasive solutions, effectively making Server side AC the only sensible solution to game developers who are actually interested in safety (instead of syphoning of user data)
Pretty much every game has server side AC. They aren’t mutually exclusive. I’m certain Valorant is varifying data on the server and not accepting any packets a user sends without question.
Which, as this video shows, client side AC can’t either. So there is absolutely 0 benefit to these invasive solutions, effectively making Server side AC the only sensible solution to game developers who are actually interested in safety (instead of syphoning of user data)
Pretty much every game has server side AC. They aren’t mutually exclusive. I’m certain Valorant is varifying data on the server and not accepting any packets a user sends without question.