- cross-posted to:
- apple_enthusiast@lemmy.world
- cross-posted to:
- apple_enthusiast@lemmy.world
- Users of those services will be steered toward the web
- Searches indicate apps from Meta may also be unavailable
Bypass paywall: https://archive.ph/4kfYI
- Users of those services will be steered toward the web
- Searches indicate apps from Meta may also be unavailable
Bypass paywall: https://archive.ph/4kfYI
I wonder if Apple’s continued 30% crusade is a factor.
I’d guess it’s mostly just a low volume set of use cases. So few people are on iVision (my new name for this) that it doesn’t make sense to devote development time to it.
Same problem the windows phones had
All you have to do is not block the iPad app though.
This is just businesses slowly shrinking back to their actual valuation. No one’s shelling out a thirty percent gratituity just to be involved with very expensive vr.
Pretty much every other platform charges 30% too. Steam? 30% Xbox? 30% PlayStation? 30% Google Play? 30% Samsung Galaxy Store? 30% YouTube Ad Revenue? 45%!
The only one that doesn’t is Epic, which charges 12% and recently it came out that they were struggling to make the store profitable.
So, not sure why Apple gets singled out here.