I played 5e for a good 5 or 6 years, it’s good for what it is: a basic, “beginner’s” DnD edition for chill, simple games. It breaks down when players try to do any kind of optimization or “character-building”. Nowadays when I run 5e, I ban multiclassing, custom backgrounds, feats, and exotic races. If you want that kind of game, I’ll bring out the 3.5e books. If we’re playing 5e, we’re playing to 5e’s strengths as a system.
For the last 3 years I’ve run games on a DnD 3.5e West Marches server (link in bio).
not in 5e anymore. But fuck that edition, way too uncrunchy.
Seriously. I gave it an honest shot, but it feels like nothing but an anemic shadow of 3.5.
Like. I played 3.5 when it was new and had almost nothing in it, and there was still more in it than there is in 5e.
Pf2e is super cool.
I’ve never tried PF2e. 1e changed a lot from 3.5 in ways I strongly disliked, so I never really played much of it or tried 2e.
It’s a really good way to get people into tabletop, since making characters is very straightforward and there’s not much they need to remember.
…three campaigns later, I yearn for PF2e though.
I played 5e for a good 5 or 6 years, it’s good for what it is: a basic, “beginner’s” DnD edition for chill, simple games. It breaks down when players try to do any kind of optimization or “character-building”. Nowadays when I run 5e, I ban multiclassing, custom backgrounds, feats, and exotic races. If you want that kind of game, I’ll bring out the 3.5e books. If we’re playing 5e, we’re playing to 5e’s strengths as a system.
For the last 3 years I’ve run games on a DnD 3.5e West Marches server (link in bio).
Just joined! Ty.