I know the original thought experiment but it doesn’t apply here because Source2 is a completely new engine with some residual stuff brought over like light flickering pattern.
It is not a “completely new engine”. That’s an insane statement. The renderer is mostly new, but the way it handles entities is pretty much the same. An engine is a large collection of tools. Some of those tools being changed out doesn’t mean you have a whole new toolbox.
I know the original thought experiment but it doesn’t apply here because Source2 is a completely new engine with some residual stuff brought over like light flickering pattern.
It is not a “completely new engine”. That’s an insane statement. The renderer is mostly new, but the way it handles entities is pretty much the same. An engine is a large collection of tools. Some of those tools being changed out doesn’t mean you have a whole new toolbox.