VagabondShad@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 1 year agoClassic puzzle, new approach or just a "two kinds of people" moment?ttrpg.networkimagemessage-square31fedilinkarrow-up1721arrow-down116
arrow-up1705arrow-down1imageClassic puzzle, new approach or just a "two kinds of people" moment?ttrpg.networkVagabondShad@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 1 year agomessage-square31fedilink
minus-squareDauntingFlamingo@lemmy.mllinkfedilinkarrow-up15arrow-down3·1 year agoI never liked this riddle. “Am I standing in front of you?” would tell you immediately
minus-squarechaosTechnician@lemmy.worldlinkfedilinkarrow-up23arrow-down1·1 year agoTo actually make it a puzzle, the trick is that you get only one question. Ever.
minus-squareCileTheSane@kbin.sociallinkfedilinkarrow-up16·1 year agoThe third guard stabs people who ask tricky questions.
minus-squaredeejay4am@lemmy.worldlinkfedilinkarrow-up8arrow-down9·1 year agoPedantic correction: you only get one answer from a single guard. You can’t ask both for an answer, even if they’re both within earshot.
minus-squareMalgas@beehaw.orglinkfedilinkarrow-up11·1 year agoThe object isn’t to identify the liar, it’s to find out which path is safe. And you only get one question.
minus-squareMeanEYE@lemmy.worldlinkfedilinkarrow-up1·1 year agoNot much of a riddle anyway. You ask any guard what other guard would say and then negate that.
I never liked this riddle. “Am I standing in front of you?” would tell you immediately
To actually make it a puzzle, the trick is that you get only one question. Ever.
The third guard stabs people who ask tricky questions.
Pedantic correction: you only get one answer from a single guard. You can’t ask both for an answer, even if they’re both within earshot.
The object isn’t to identify the liar, it’s to find out which path is safe. And you only get one question.
Not much of a riddle anyway. You ask any guard what other guard would say and then negate that.