I found Pikmin 4 problematic in a way too. You get the best toys at the very end so you end up not using them very much
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I found Pikmin 4 problematic in a way too. You get the best toys at the very end so you end up not using them very much
Patient gamers do not face a lot of disadvantages, but they do include (artificial) scarcity, waning official support and facing old-ass design choices that might not look very favourable anymore.
My problem with this is that once the game is 100% complete, do I want to still play just to see a different cosmetic?
I don’t really see this as an issue, but as a choice. Back in the day, games lasted a lot longer. Hell yes we wanted to play as Metal Sonic. The next best thing we had was replaying the game as just Sonic.
This will probably not get as much attention as other FFF’s, but I absolute love how they are determined to optimise the quality of life across the globe.
I hate how none of the Dutch (mainstream) media talks about these events either, only about what happened to the Israeli hooligans after.
I dont care what you say in your review, but if you clock 8000 hours in a game I’m pretty sure you liked it enough to keep playing, or you’re actually just addicted and need to seek help.
I will die on this hill
Idk how to feel about Jerusalem Post links. I was going to comment about how the article is devoid of any details, and then I read the last line: they use GenAI to help write their articles.
I rarely downvote but this deserves one.
If you want to be able to edit and delete comments from others you might want to look at hosting your own website where you can rule however you like.
Ah I forgot about the last sprint. Thanks for confirming!
Am I reading this right? Norris needs to finish 1P higher than Max to keep the title fight alive, 2P if Max got the fastest lap?
It’s not even their progress, it’s the percentage of all the people that have access to the game: https://steamcommunity.com/stats/2884590/achievements. So it’s probably worse
I read in another thread it was a parody account, but I can’t verify that and this article is using it as the source. So it’s real after all?
that’s fair. I’ll check the local supermarket and report back ;)
Popular UK snack brand Walkers
Or just “Lays” for the rest of the world
I mean, it’s like a hobby. If you are unlocking them with a program you’re just cheating on yourself. If you feel like you need to cheat to make yourself feel better about something that doesn’t impact anyone else, then I think you should reflect a bit on that and ask yourself why you wanted it in the first place.
But that’s just like, my opinion, man. It doesn’t really harm anyone in the end. I just think achievements are used as carrots on a stick, exploiting the human psyche of “number go up = dopamine” to make the player think the game has more value than it does, or is “worth the price” because you got so many hours out of it (grinding for those last shitty achievements).
In 2020 they acknowledged and apologised, but yeah, that was 3 years after launch.
I’ll bite, what hardware defects are they ignoring? Surely you can’t mean the drifting, because they replace them for free.
Also doubting about nonprofit fan projects. Usually Nintendo leaves them alone until these fans start earning money with it.
As for the prices, yeah, I agree.
These achievements are just filler, preying on the people who feel bad if they don’t get them all.
You can see in your own screenshot that 0.1% of players have completed it. So yes, it’s possible.
Worth it? No.
If you feel like you need more guidance, don’t hesitate to look up a guide or for tips on how to get the most out of the game. If you’re willing, of course.
Subnautica is one of those games where it needs to “click”, and this moment is different for a lot of people. For some it never happens. I will say there is a scanner room you can get to scan for resources, but that will probably not sway you.
I’m not gonna tell you to keep playing because it will get better or something, but I want to address one thing: Subnautica is a game about exploration and discovery. If you do not enjoy these elements in a game, or get motivated by it, then you will probably miss the complex lore hidden in the logs or you will not value it as much as you could have.
Satisfactory is less of a crafting game and more of a factory automation game, so this might be another reason.
Might I suggest trying out Techtonica? It’s like a mix of Factorio and Satisfactory in the sense that you build factories, but it’s more on a grid and stuff is a lot smaller than in Satisfactory. I mention this game because some elements reminded me of Subnautica (like distress signals to find) but it doesn’t have the survival element to it.
Speaking of survival: you can turn that off in Subnautica. You could try that. But again, if discovery and exploration isn’t your thing, it would just put more focus on the feeling of aimlessly wandering.
Any link to confirm this? I don’t mind French sources
Thank you!