I think I used a mental shortcut and assumed their reason was due to frustration because a fairly common context for sentences like the one in the comment I replied to is due to reasons of disagreement or dislike due to opinion, quality, lack of information, or some other reason.
The game gets kinda meta on itself. This is mild spoilers: There’s a greater overall plot that gets progressed by a looping simpler plot. The idea is that, you are instructed by a narrator to go to a cabin in the woods and slay the princess inside. The choices you make cause this plot to repeat with a twist. When the simple plot loops its influenced by what you did on the prior iteration of the simple plot. Each of these loops is actually you advancing down a branching story path, and you need enough of these branches completed to complete the greater overall plot.
Its sort of like the Stanley Parable, where you can defy the narrator, or go along with his demands. The fun is getting a reaction out of the narrator or any of the other characters by your actions or dialogue choices, and seeing the story change based on what you choose. However its still a visual novel, so its a lot of listening to dialogue.
Cartel torture and execution video. I tried typing up what I remembered of it, but even omitting half the details left me with a very gruesome and disturbing story. I’ll just say that the casual nature of the men doing the torture was the most disturbing part. They laughed and took turns as they drank beer. They made other victims watch while having demented smiles across their faces. They delighted in the screams. I suppose not understanding Spanish was a blessing for a curious child.
I liked watching these as a kid. They played in the early morning before school. Sometimes the bubbles were just jokes or humorous observations. Othertimes, they were interesting bits of trivia in an age where the internet was still in its early days.
Its a bit different for me. I start to shake a bit. Feels like I’m vibrating uncomfortably.
I’m a FNAF fan, and as a movie its quality is that of a straight to DVD movie. It has major flaws that I could go into incredible length about, but the more I think about it, the more I like it as is. The lore of the games is campy, and all over the place, as well as cliché in many places. The series never took itself too seriously while managing to make goofy characters feel mildly threatening. The FNAF movie captures this campy B movie plot excellently.
Really, the major draw for me was that I had invested my emotions into a community that formed as a result of the creator embracing his fans and doing his best to give them what they wanted, even if he wasn’t the best at it. The community never really cared that the lore was imperfect, they cared because they felt like they could invest themselves in the story because there was another game of uncovering the hidden story after they finished playing each game. It brought people together because everyone had their own takes on the story. It was super exciting to have each game show up because then you’d have more people with their own takes on the story and big personalities making videos having fun with a goofy game series.
Seeing the movie felt like a huge love letter to the whole experience. I wanted to see these goofy and campy machines on the big screen because they already occupied a space in my imagination. As a fan, I went in with the perfect level of expectation, I expected a campy B movie that would be fun to watch and not take too seriously, and its exactly what I got. In fact, there was a level of fan service in the film which made me absolutely delighted to watch it.
Asthma. People expect you to have dramatic TV style throat closing episodes where you turn blue grabing your throat as you gasp and gag. For me, an episode is just sudden onset hypoxia. I’ll feel my lungs get tight, but because I’m still getting some air it can be hard to tell I’m suffocating, especially if I’m distracted. When it happens, I have about 3 - 5 minutes to catch it. If I fail to catch it, I’ll quickly lose balance, struggle to speak, I’ll be unable to think, and finally my vision darkens to a dot, and then I black out. I can appear fine, and then out faster than anyone expects.
Once I get a puff, I’m fine in 10 seconds (minus some shaking from the medication.)
Sounds like they ran into the oil canning problem.
I learned from my own past that those who’ve suffered from hurt learn the best ways to cause the most of it. It is a skill that is taught to the unwilling.
The truth is that you will have to forgive them, and if you blame yourself, you must forgive yourself too. Forgiveness isn’t anything but a tool to move on. You wrote the redflags to look out for in your post. You’ll have to bail when you see them the next time you go to trust again. You’re going to have to face the fears created by your trauma head on. You’re going to have to be brave. It will not be easy. It will be hard as shit. But you cannot let this person control you anymore. Do not give this person the power to keep you from enjoying life. You will stumble and struggle putting yourself back out there. You will think recovery is impossible.
I had a long road recovering from my trauma, and I believe in your own power to heal from this. Just please do your best to not allow your own traumas to continue the cycle of pain.
Perhaps the AI is reading the cookie banner that appears on nearly every page, and then reading the article?
I read the article and I can only think “Holy shit!” I can only hope that such severe events further increases the pressure for change. The climate is no longer holding its punches.
What do you think of an acetone vapor bath?
I haven’t been able to play it yet, but I did see some reviews, so take what I’m saying with a grain of salt.
If you’re familiar with Bethesda games then starfield will feel familiar in some ways. The gunplay is close to fallout 4’s, where some enemies health scales with difficulty. There are a lot of guns you can hoard. However there have been major improvements which seem to address shortcomings of other Bethesda games.
In the cities, they’ve managed to cram more NPCs in to give life to hub areas. The lockpicking minigames and hacking have been replaced with digipicking, which is an actual puzzle and requires some thinking to solve. You can fast travel from anywhere, you no longer have to be outside. Render distance is impressive in some areas. There’s a new persuasion system. NPCs have (somewhat stiff) facial animations. You can highlight loot with a scanner, and the same scanner can act as a guide to the objective.
The real strength of the game is just how much effort has been put into it. You really can find how parts of this game look like a real labor of love. Some voice actors are big names. There’s a lot of content to constantly side track you. There are 4 factions that I know of, and each has their perks once you work with them enough. Finally, there is a ton of customization. Weapons, suits, your ship, and late game outposts you can make. The game is very pretty.
Are there bugs? Yes. They aren’t as bad as previous titles however. I haven’t heard of the game crashing. Performance seems to be pretty alright as well.
Great comment! I think you covered the negatives very well.
In the telegram app, webp is counted as a ‘sticker’, which will cause it to be rendered at a fixed scale, and you will be unable to zoom in on it. Stickers in telegram are used as reaction images that can be put into their own folders.
So if I share a webp image in telegram, you pretty much wont be able to read or see what’s going on due to the fixed scale.
It was really good for artists and entertainers (streamers included) to gain a following
Technology is moving so fast not even the common person can be aware of the threat. Plus, we have the response to it is to not believe because its uncomfortable. By the time people understand they will deem it too late to do anything about it.
I don’t talk about products unless they’re really good. I only say anything about the stuff that’s impressively good because I think good products should be rewarded. The steam deck is okay ergonomically, I’ve had hours long sessions and no issues. The screen is big enough to avoid eye strain while keeping it portable. The screen does a great job, and I haven’t seen any flickers or tearing. The screen also responds to touch. The thumbsticks are great quality, with good snap back, and no deadzone. The shoulder buttons aren’t mushy, and respond well. The dpad is unremarkable, but works well. The ABXY buttons are maybe slightly soft, but I haven’t lost any inputs. There’s a trackpad like square that is like a high DPI mouse, and has haptic response to touch.
The software is the real star. Its set it and forget it. Everything is easy to setup. Most games work, and all games in the store show their compatibility. Some games that aren’t supported still work fine regardless. As a bonus, the desktop mode also works well for acting as a normal PC with a good software “store” (most things are free).
But the best part is that you can be in the middle of a cutscene, and hit the power button. The deck can usually pick right up from where it left off. Add also the fact that the steam UI can be opened from anywhere so you can rebind controls on the fly. Extra buttons are available on the back for those games that need it, you just need to bind them once.
I got COVID after taking all precautions because my father didn’t wear a mask and took it home. I was sick for a month. I only left my bed to use the bathroom or eat. I literally slept the rest of the time. I probably should have gone to the hospital because I could hardly stay awake even just to eat. I remember waking up one day, and just knowing that I was recovering.
Recovery was hell. I couldn’t taste, or smell anything. I had awful flu like symptoms. I was lethargic and I could hardly walk. It took two weeks to feel functional, and for three months my sense of taste was completely fucked.