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Joined 1 year ago
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Cake day: June 5th, 2023

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  • not a movie, but a video game.
    call of duty black ops 3. (no spoilers, in case anyone is still to play it.)

    during my playthrough i was like:

    • start the game
    • the flashing text before the mission is way too fast to read. let’s record it and play it slowly. huh…intersting.
    • this is weird… why is this exactly THAT way that it has never been done before and doesn’t make sense to do that way in general?
    • this is weird… why do they mention THIS exactly? is that a mcguffin/chekhov’s gun?
    • this is weird… funny that they display this character how they handle their specific, unusual situation…
    • this is weird… the story starts to become awkwardly surrealistic…
    • reach the finale… i know there’s more to it but i took so long to finish the game that i forgot all the clues, so i don’t QUITE understand the meaning
    • insert some hours of googling/yt explanations, and there’s the big “OOOOOOOH! that’s a brilliant display of what’s happening to the main character and how it’s described in real life!”-moment.
    • realization that everyone hates it either because they didnt understand what happened and think it’s the most random thing ever or because they understood what happened and think it’s lame. sadge.





  • Doch, die schuldfrage ist hier ein essentieller bestandteil. Der andere ist, dass es mit einem mehrere tonnen schweren gerät geschiet, das potentiell andere leben in gefahr bringt. Dass hier die schadenfreude aufkommt, wenn zur abwechslung mal nur der geldbeutel des besitzers belastet wird, anstelle von leichenwagen für die opfer der fahrer, die sonst bei genau dem gleichen verhalten notwendig werden, ist absolut begründet. Sonst heißt es immer “ja, wär der net mim fahrrad unterwegs, sondern nem gscheiten auto, dann wär ihm das net passiert.”