• tatann@lemm.ee
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        42 minutes ago

        Mass Effect did it quite well (at least some of them like Tali), although with a touch of cringe

        And The Witcher obviously

        And of course some story games like Life Is Strange, but they’re character-focused so it makes sense

    • CH3DD4R_G0B-L1N@sh.itjust.works
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      11 hours ago

      Hades was also HUGE and I find it hard to believe it was mainly for the gameplay as even I, a gameplay purist, have always been drawn in by Supergiant’s storytelling.

    • The_Terrible_Humbaba@slrpnk.net
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      12 hours ago

      The romance was the worst part of BG3, imo.

      Too forced, every dialogue option is either slightly flirty (at least) or just telling them “fuck you and die”.

      Even when you say you just want friendship and avoid the most flirty options, it won’t stop the game from trying to throw you in a romance. I hated that.

      • 1SimpleTailor@startrek.website
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        7 hours ago

        Yep. It did depend on the companion a bit, IIRC Shadowheart and Astarion’s romances wouldn’t be triggered unless the PC picked the flirty dialogue. But then there were some companions who would pursue the player. I hated how I couldn’t just be Gale’s Bro, and Halsin is just plain creepy.

  • kibiz0r@midwest.social
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    1 day ago

    You’re starting on the wrong end.

    People want games that the devs care about making. Whether it has sex or friendship or romance or relativistically-accurate jiggle physics.

    People don’t know what they want until it’s in front of them, but devs know what they wanna make.

  • ArcticFox@lemmy.ca
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    24 hours ago

    As usual big business trying to figure out a cookie cutter formula to repeatedly make billions in profit. But games are creative, not formulaic.

      • ArcticFox@lemmy.ca
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        20 hours ago

        That’s not how senior management approvals work. You’re not allowed to pitch an opinion. Youre only allowed to make recommendations based on something that previously worked or if it’s a direct request by multiple users in an official feed back form. Why do you think there is no creativity in AAA games, they call it “data driven decision making”.

  • kbal@fedia.io
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    1 day ago

    That’s right “industry execs” — you just need to turn down the romance by 40% and the sex by 15%, add 50% more friendship and 25% more adventure, control for the desired level of political correctness, add just the right variety of behavioural feedback loops, and you’ll have a maximally profitable game.

    • Miles O'Brien@startrek.website
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      1 day ago

      maximally profitable game

      See, it really is just an algorithm that can be nailed down perfectly, and I’ve got an entire floor of statisticians and market analysts that agree it’ll make me berjillions!!!1!!

      Lpt: they’re also telling me more statisticians and market analysts will help boost my numbers too! Jackpot!

      -an executive, somewhere, in nearly every corporate office

  • JackbyDev@programming.dev
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    23 hours ago

    Romance in video games is fun, yeah, but it’s usually just something extra. It’s rarely the main focus and I’m hard-pressed to really imagine how to make it the main focus without making a gooner game. Usually romance/sex is sort of the cherry on top of an otherwise good game.

  • zurohki@aussie.zone
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    1 day ago

    Just because you really enjoy golf doesn’t mean you want every movie to have a half-assed awkward golf game stuffed into it.

  • sp3ctr4l@lemmy.zip
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    1 day ago

    Maybe one day, someone in charge of making video games will figure out remember that compelling, unique, decently challenging and rewarding gameplay is the actual fundamental component of a video game, and that everything else is important, but ultimately secondary to that.

    • Suppoze@beehaw.org
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      24 hours ago

      Hmmm… Or, or, hear me out: what about you’re some guy in some mysterious place, but here comes the best part: this time you have amnesia and you must shoot guns at monsters to uncover the truth?

      • sp3ctr4l@lemmy.zip
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        22 hours ago

        No, come on man…!

        What we need…

        Is another… open world survival pvp crafting game.

        Preferably with zombies.

        And season passes.

        And 83939583 in game cosmetics.

        About a month ago, as a joke, I said that like the most frustrating, evil game I could imagine would be basically a game that is nothing but shitty NPC escort quests, through an active warzone with other players in PvP, where the NPC is fragile, annoying and whiney and pretentious as possible, moves slower than you run but faster than you walk…

        …and every time they get wounded or just scared or drop something or trip or see a butterfly, you go into a bethesda death stare with them where you have to get through a 10+ step dialogue tree that is different everytime and only has a single success state, all others result in you having to retry…

        … and its all still an active real time combat zone while you are locked into this, you and idiot NPC still vulnerable to other players.

        The state of video gaming is such that within minutes, someone said this would actually be a game they’d want to play, that its an actually novel idea, sounds fun.

        When I read that, my mouth dropped, in a dazed stupor.

        EDIT: Fuck, all you’d have to do is call it Puppy Girl Escort Quest, and make the person you’re escorting be varying kinds of kawaii waifus, surprise, the game is actually a harem anime.

        • KubeRoot@discuss.tchncs.de
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          12 hours ago

          So what you’re saying is, an extraction shooter where you play as a bodyguard for the VIP NPC, with some fun risk reward mechanics related to straying from the NPC for loot, and deciding which items to keep for yourself and which to give to the NPC? Sounds quite novel, could be fun

  • Stalinwolf@lemmy.ca
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    19 hours ago

    I really enjoyed my Shepard and Liara romance during the Mass Effect trilogy, but I don’t think it’s particularly well executed in most other games.

  • JokeDeity@lemm.ee
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    1 day ago

    Actually. Sometimes it is. The actual problem is that you’re trying to figure it out at all. If you’re trying to engineer the perfect product, it will always be a shit game. Good games come from passionate developers who have an idea, not from board meetings and focus groups.

  • evilcultist@sh.itjust.works
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    1 day ago

    Big mainstream games that are heavy on sex, like Baldur’s Gate 3, are a recent phenomenon.

    Heavy on sex? Just which mods did the author install?

    • Coelacanth@feddit.nu
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      1 day ago

      It’s fairly accurate isn’t it? Every single companion (bar Minsc and Jaheira - though the Jaheira romance was cut content) lusts for you with the uncomplicated ferocity of a hormonal teenager, some after having exchanged barely a sentence or two with you (looking at you, Halsin). There is a bear fucking scene, Mizora wants you for some reason and hell, you can even bang a god damn mind flayer.

    • Maestro@fedia.io
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      1 day ago

      You can romance and have sex with pretty much anything with a heartbeat in BG3.

      • imecth@fedia.io
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        1 day ago

        Yeah there’s some romance, but there’s barely any sex. You can only romance one character at a time and there’s like one short cutscene per character, with some being a fade to black, in a 100 hour long game.

        • azertyfun@sh.itjust.works
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          22 hours ago

          There’s not a bunch of full frontal nudity or raunchy sex scenes, that’s true.

          But the game is shamelessly horny. All characters were designed to be maximally fuckable and they’re all desperately tryna fuck. The sexual tension is palpable and several of the MC outfits wouldn’t be out of place at a sex party.

          Don’t get me wrong I wouldn’t call the game softcore porn by any stretch, it’s just… canonically horny. Which is perfectly fine.

        • EldritchFeminity@lemmy.blahaj.zone
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          1 day ago

          When was the last time you saw a game that was more than that outside of porn games and maybe dating sims? The only one I can think of off the top of my head is Cyberpunk 2077.

          I always think of this kind of stuff when these kinds of polls come up because they’re always by big corporate companies who put the most shallow of these themes in. People want this stuff like they want strong female leads: they want stuff that actually puts the effort in to make it good, not half-baked content just to maximize market reach or that one gay side character with one line of dialogue mentioning his husband who never actually appears in the movie.

          • imecth@fedia.io
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            1 day ago

            When was the last time you saw a game that was more than that outside of porn games and maybe dating sims? The only one I can think of off the top of my head is Cyberpunk 2077.

            AAAs games have always been about putting as much stuff as possible in a neat package, there’s a lot of everything, but not much of anything. As you say, if you’re looking for a game heavy on sex you need to turn your eyes towards the indie scene - Eternum, badik, coc2…

  • 2xsaiko@discuss.tchncs.de
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    23 hours ago

    SIGNALIS is a game about romance and I loved it, it is one of my favorite relatively recently released games.

    Maybe you’re doing it wrong?

  • Muffi@programming.dev
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    1 day ago

    I know it’s anecdotal, but among my students (12-18 y/o), dating sims are extremely popular. Probably the most popular genre after battle royal games. I would definitely consider dating sims romance games.

      • petrol_sniff_king@lemmy.blahaj.zone
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        23 hours ago

        Dating sims are absolutely played by heterosexual boys. Some of the weirdest, red-pill, alpha-male shit I’ve seen is from dating sims.

        But yeah, usually on PC, I would think.