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This video is an incredible look into the idea of size and space in video games. Highly recommend a watch.
This guys videos are like crack to me, but this one was kind of boring compared to his other stuff. I don’t know why though. Fear of the cold was so much better and it’s essentially the same kind of storytelling.
You’d probably like Gaming’s Harshest Architecture. That may be the video that got me into the channel, he’s so good at creating this feeling of significance. And then you look back at the actual topic and wonder how you got so invested.
(I think the champ of that feeling in general is Kevin Perjurer of Defunctland. I have no idea how I get so invested in videos about… anything he’s made a video about.)
This guys videos are like crack to me, but this one was kind of boring compared to his other stuff. I don’t know why though. Fear of the cold was so much better and it’s essentially the same kind of storytelling.
This was my first video of his, I loved it. The idea of space in a game is really interesting to me though so that might make me biased
You’d probably like Gaming’s Harshest Architecture. That may be the video that got me into the channel, he’s so good at creating this feeling of significance. And then you look back at the actual topic and wonder how you got so invested.
(I think the champ of that feeling in general is Kevin Perjurer of Defunctland. I have no idea how I get so invested in videos about… anything he’s made a video about.)
His video about the Disney jingle is a masterpiece
“Why am I literally crying?” -Me, literally crying during that video
Verticality and vertical space is one of my favourite topics in game design, wish it got more love in a theoretical and actionable sense.