My dad painted me the A bomb site in Dust2 and it looked pretty good so I’m fishing for new ideas 😆
Where is “posting a screenshot of the games I’m playing” guy when you need them?
perhaps he finally forgot
Anything from Journey, but especially at dusk before you jump down into the dark area or the very end
The area with the giant metal tendrils in Horizon Zero Dawn
The Clockwork Mansion in Dishonored 2
Red Dead Redemption 2. Pretty much anywhere.
Here are two that I thought were particularly striking visually.
Brothers a Tale of Two Sons: The site of a battle between giants, where you had to navigate among bodies fifty feet tall.
Alice Madness Returns: The ice level, where you could see sea monsters frozen in the ice. (Ignore the text; I couldn’t find a better screenshot.)
The painted world in that one side quest in Oblivion.
You could take a photograph there, frame it, and then say you painted it.
Any random location in Elden Ring. The aesthetics of the game are done in such a way, it’s meant to invoke images of renaissance period paintings.
Guild Wars (the original base game) made extremely good use of clear visual themes and bloom to create an absolutely entrancing visual experience. It was a pretty shit game, though.
There are a few carefully planned reveals in skyrim that live in almost all our heads (one really memorable one for me is heading into the Rift and transitioning into autumn themes for the first time).
Cheydinhal is absolutely breathtaking in Oblivion.
Pretty much the entirety of Stray - outside the village areas they put a lot of effort into dramatic art reveals.
Ocarina of time has a few excellent ones but it’s low poly and may be hard to appreciate at this point. Especially Hyrule Castle creeping over Lon Lon ranch and the frozen Zora kingdom.
Gosh I feel like I’m missing so many others… though on the topic of CS de_infero and de_cbbl were some of my favorite visually.