Finally, I can’t wait for a new fresh face to over promise me games.
I mean, yeah, by the time it’s out he’ll be nearing his 70s
He’s 52, if it takes 8 years before ES6 comes out He’ll be 60. If they milk this one as hard as they did Skyrim he’ll be long dead before ES7. Hell, I might be dead before ES7
After he dies, he will wake up in the afterlife, and hear a familiar voice say “hey, you’re finally awake”.
8 years before ES6
why has the lord forsaken us
The first time exiting the sewers in Oblivion, looking up at the sky, water and landscape on the Xbox360 was just magical. Todd’s had a great run and his creations from TES and Fallout are once of my favorite games franchises.
Was Morrowind for me. Climbing out of that prison galley to find myself in that foggy alien swamp with the rumbling groans and sorrowful cries of the nearby silt strider. Realizing shortly after that if I could see it lying around, it had value, and I could pick it up and keep it or even sell it if I wanted to. The world felt so mysterious and hostile. I had no idea what strange sights lurked out in the mist. That brown, dusty, ancient world always felt like I was cracking open a tome rich with lost customs and mystery.
God, that feeling when you first step out of the sewers is a core memory for me. Oblivion was my first TES game, I played that shit until my PS3 save inevitably got corrupted
I love Elder Scrolls as well, but I kind of wish people would just give him this for now and stop badgering him about the next game. We know we’re getting it, we know it won’t be for a while, and yes, that sucks, but let the dude enjoy his passion project.
This has been a decades-long project for him, creatively and conceptually. Something he wanted before he even got a job at Bethesda. Like, there’s a significant amount of history with him wanting to make a space RPG, but only when “the tech is advanced enough”.
Whether it lives up to expectations is another story. No game ever lives up to every expectation, but even if this lives up to a few, I think he’ll consider it a success.
My only concern about post-TES: VI is who takes over for the series. I kind of trust Howard to put someone he believes in to take over, but it’s not going to be the same regardless. Maybe someone who works on ESO would be good, but I don’t know.
But in the meantime, I’m just going to (hopefully) enjoy his passion project and I can wait a few more years for the next Elder Scrolls. I know it’s become kind of a meme that it’ll be another decade or two, but I honestly don’t think it’ll be that long.
Hopefully it’s someone who’s actually in touch with the culture. For all his faults, you can’t say Todd didn’t grow up knowing what makes a game fun. He’s not some business guy coming in just because the gaming industry is booming.
Finally, I can’t wait for a new fresh face to over promise me games.
Perhaps Peter Molyneux can pick up the torch
I said fresh, not Todd Howard’s prototype
His ascension to godhood has begun. Perfectly balanced, of course.
Suddenly have a craving for some Yorkshire Tea
I know Todd is kind of a silly guy and people have mixed opinions on him. But it will be pretty weird to be in a gaming industry without him. Like him or not dude is a legend
Yeah, I can’t help but laugh at the man (in a good way) whenever I see him on the screen. I’m sure it’s for the best that he leaves the stage, but I know I’m going to miss him.
I’m very excited about him not seagulling every single project. From what I’ve heard (and you can see based on their game releases) he’s an utterly incompetent manager.
Name any other game that comes close to the scale and freedom of Daggerfall, Morrowind, Oblivion or Skyrim.
No other game developers even try to compete. Kingdom Come: Deliverance is probably the closest.
I honestly don’t think Skyrim is that good. It’s an open world sandbox, with little else. They removed the spellcrafting from the previous games. Speechcraft has pretty much zero impact on any sort of role-playing situation, and the dialogue options you have are more or less always irrelevant. Did you know there’s a civil war going on in Skyrim? It’s so inconsequential I keep forgetting about it. The “radiant quest” system they touted is really just a list of randomised fetch quests and not at all as interesting as they initially promised. NPCs are also oddly dead in comparison to Oblivion, and even Morrowind.
I get that it’s a game that many are fond of, but I think it’s a let down compared to Oblivion, which in turn is a let down compared to Morrowind. Sure I had fun in Skyrim, but I don’t think it’s a good game.
Did you know that the reason Oblivion has such awful voice acting (despite the terrific voice actors) is because the voice actors weren’t given a script? They were given a long list of voice lines in alphabetic order.
Fallout New Vegas was an excellent RPG, with a well thought through plot and appealing characters that had depth. None of Bethesda’s recent games have had that. To be fair New Vegas isn’t even Bethesda.
Thus I’m really looking forward to someone else taking the lead. I’d love to truly enjoy a Bethesda game again.
Considering it might not go out for at least 7-8 years, if not 10, I’m not suprised.
Yeah he’ll be nearly 60 maybe over if it gets delayed at all. That’s a career.
Hopefully it is a good one.
He’s gonna need 15x the lifespan for it to be released.
This kid I know worked for a landscaping company that worked on Todd Howards yard and he would always piss in Todd’s bushes. He also said his wife was actually a nice person. Still pissed in his bushes tho.
…like to be mean? Or just because he had to go?
To experience the freedom of the Open World RPG that is life
To be “edgy”. They are more someone I know than a friend, however.
Tell me lies tell me sweet little lies
Such a shame the Radiant AI stuff never got fully developed in Oblivion or Skyrim.
It was the biggest step forward since like Ultima VII. And it worked great in Oblivion like with the Ahdarji’s Heirloom quest where you have to steal the ring off the noblewoman and can do it either waiting until night and sneaking into the castle, or during the day by pickpocketing her in the market, etc.
Imagine a quest like that but with no loading screens or separation between areas, so you could levitate into the castle, or climb up the walls, or shoot a rope up, or use an invisibility potion for easy pickpocketing, or use a powerful Charm spell to make her hand it to you, etc.
And that’s just one quest, with no dungeon-diving or combat!
Anyone know what Peter Molyneux is doing nowadays?
I figured this would be his last one honestly. He’s already made it, so to speak.
Skyrim came out when I was a freshman in high school. By the time ES6 comes out I will be nearly 40, or in my 40s. Wtf are they waiting on for this game to take so long?
Open world games like Skyrim are hard to make, and modern expectations are making them even harder.
People are shitting on Bethesda for taking so long, but no other developer has managed to make a worthy competitor in the decade+ since Skyrim released.
Kingdom Come Deliverance is good, but I agree overall.
Kingdom Come is a solid game, but it’s also still a very narrow game compared to Skyrim. You play as a specific character and the “sandbox” nature of the game is much more limited.
It’s more like the Witcher where you can roleplay slight variations on one person, rather than Skyrim where you can role-play as a vast array of potential characters.
Yeah, the sad fact is that no one has even come close to creating a Skyrim-like. The Witcher 3 had imitators like the recent Assassins Creed games etc. but there is still nothing quite like The Elder Scrolls.