Oh well. I’ll just leave it at that.

    • Björn Tantau@swg-empire.de
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      6 months ago

      Honestly, I have never played a game as comfortably as with Wii games where you can hold your hands independent of each other wherever you want. The big motions are a myth, it’s enough to waggle the controller with a flick of the wrist because it doesn’t really register motion but force.

      I really wish that having independent controller parts had taken off. I could easily rest one hand behind my head while the other lay in my lap. It was awesome.

      Sadly my Wii has kicked the bucket by now.

      • BluesF@lemmy.world
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        6 months ago

        The switch has the same appeal, although the controllers are a little small they are generally very comfortable to play with in two hands.

      • Tarquinn2049@lemmy.world
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        6 months ago

        VR is done with a controller for each hand. Nice to play old emulated games on a virtual 4k screen set up wherever you want at any given moment, any size and distance. There are regular olden days style flat screen emulators, but also a few systems have full VR emulators too, they convert the games into 3D, either immersive first person or diorama mode. There is also a 3DS emulator in VR so you can play 3DS games in perfect 3D and instead of 400x240(240p), you can play in 1080p or more. And if you missed out and are curious about Nintendo’s Virtual Boy, of course there are VR emulators for that. There were some pretty cool games, and now they don’t have to only be in various shades of red. You can pick which color they are various shades of. And there is a project currently in the works to colorize each game properly instead, as an overlay.

        Can also play while laying down and put the screen on your roof. Or play while a passenger in a car, bus, train, plane.

        And with VR, hand motions are 1 to 1, no waggles, but also no exaggeration. You move your hand exactly how you want to swing your racket, or sword, or staff. People have gotten pretty creative with spell casting in various games.

        But yeah, great way to play wii games. Especially the ones that supported wii motion plus. Wii is one of the systems where you can choose to play in VR, not just flat screen. Gamecube too, cuz same emulator.

        • Björn Tantau@swg-empire.de
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          6 months ago

          Yeah. It’s a shame that you can’t use VR controllers as normal gamepads. At least the Quest ones can’t be used that way.

          And my disabled ass really would use my Quest 1 to play flat games if those fuckers hadn’t pulled Quest 1 support a month before they added laying down mode to all other headsets.

          • Tarquinn2049@lemmy.world
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            6 months ago

            You can set Virtual Desktop to use them as either an xbox or playstation controller. It’s a 20 dollar program, but I would consider it a mandatory part of any VR setup, factor it in to the total price. But I really recommend a new headset, Quest 2 and Quest 3 were both huge leaps. Quest 3 is clear enough that a 4k virtual screen looks much better than a 1440p screen in it. Even though it shouldn’t have enough pixels for that to be the case, in practice the sort of temporal anti aliasing you get just from the micro-movements of your head is enough to make it the case. Going from 1 to 3 with no in-between would be nuts. For now though, Quest 1 controls can indeed be used that way.

    • owenfromcanada@lemmy.world
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      6 months ago

      I liked them. Aiming in first person is far more intuitive for me using motion controls rather than a joystick. Using the bow in Twilight Princess was a gamechanger for me.