The format of these posts is simple: let’s discuss a specific game or series!
Let’s discuss the DOOM series. What is your favorite entry? Are there any moments or mechanics that stand out to you? What aspects of the games do you like most? What are areas that could be improved or don’t work for you? Feel free to share any thoughts that come up, or react to other peoples comments. Let’s get the conversation going!
If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).
Previous entries: Ori, Metal Gear, Slay the Spire
I enjoy the flow of the new Doom Eternal, once you get the hang of it you can keep an infinite supply of health and ammo that only runs out when everything’s dead - and you end up taking on much more than you thought possible.
However the jaw-dropping, frightening game that Doom was in 1993 will never be recaptured. Yes, scary games existed. Yes, 3D FPS existed. But nothing came close to Doom, it was a graphical marvel. I’d show it to friends, grandparents, anyone who’d look and they’d all either be amazed or reach for the bible. Their idea of video games was mario, Doom broke brains.
Doom 2 is what I played most. At the time, playing over a local BBS with my 28k modem (the fastest available!), I could see that network play was the future of gaming.
I think my favorite aspect(s) about DOOM is that all of the games are good, they are all worth playing, and they are all representative of the peak of 3D technology from their respective release eras.
Aside from that, every DOOM short of DOOM 3 satisfies my primal need to violently, quickly, adeptly slaughter demons (which has needed far more satisfaction in recent years for some odd reason). I recently finished a nightmare DOOM 2016 playthrough and loved every minute beginning to end, yet again. I’m now in the depths of a nightmare DOOM Eternal playthrough and I can’t get over how addicting the game is. You CANNOT beat the game without engaging with every single one of the combat mechanics, but it’s up to you, your skills, and your digital (read: finger) dexterity to determine when and how you do that. It’s nothing but flawless game design, gorgeous visuals, technical mastery, and some of the best instrumental heavy metal there is.
DOOM Eternal on Nightmare is so much fun. I filled all three saveslots with runs of it. And then the DLC came out, kicking it up another notch!
The original DOOM is very special to me as it helped me get out of a very dark time. I went to therapy and got a lot of support on various fronts, but still needed something to take my mind of the pain. Something about the pure and basic gameplay just clicked: the only thing I had to do was run and shoot. The maps were complex enough to keep my mind busy and I still remember it very fondly and am grateful to this day.
Also loved DOOM 2, quite liked 3, and am currently adoring 2016.
When I first played DOOM I was a bit afraid of the monster sounds. I would usually ask my little sister if she could color her things in my room so I wouldn’t be alone while playing. I was way too bad to ever finish the game back then. I used to ask my father to make me “untötbar” (unkillable) because the word “unverwundbar” (invulnerable) was too difficult for me.
But I really like the reboot and DOOM Eternal especially.
Doomguy is actually a post-doomer:
He knows that the mega-corporations are evil and that the world’s future is hopeless. He knows he isn’t going to save anyone.
But he keeps killing the demons, because it’s simply the right thing to do. It’s who he is. Why did he get sent to Mars in the first place? Because he spoke up about the injustices he witnessed in the Marines. And as every Marine knows, that’s the worst possible thing you could do for your career trajectory.
But doomguy doesn’t care. Because doomguy doesn’t believe in other Marines, in corporate bigwigs and other cultists, in the scientists naively working towards enslaving the galaxy, or in ignorami such as you or I. Doomguy has been liberated from the chains of hope.
Now he lives a simple path, following his own dharma: Doomguy sees fucked up shit, and he fucks it up.
A true role model for those seeking reason in a life bereft of hope. Doomguy teaches us how to find meaning in the process, rather than the outcome.
Flowers can grow even in the most barren desert, and a Zen master can arise among even the most despondent. The demons cannot bear one with such control over the elements of their own faith and despair. And so, generation after generation, they taught their spawn to fear the coming of doomguy: The one who would overcome the trappings of hope and ego to selflessly deliver justice against his masters.
Only one who would sacrifice it all could destroy it all - to pursue ruin as progress - and only one who truly spites the mortal coil can offer such a sacrifice. Doomguy is the best of us.
Wow yo have quite a poetic bone in your body! <3
is it ok to discuss other games in relation. doom, doom2, and xwing/tiefighter are at a special place for me.
Of course it is, everything related is fine ;).
Doom 3 is my favorite one to play when there’s combat and its had some tweaks to the gunplay (like fixing the god-awful shotgun spread to be more normal, greatly reducing ammo amounts, and increasing armor effectiveness,) but if i want a really fun experience, I tend to do Doom 2, or Plutonia. The newer doom games don’t have enough mobs spawning in, and a lot of the levels just feel like combat arenas, (less so in Eternal) instead of places to explore. I think a lot of people overlook the exploration of the og doom games and 3. I liked how demons could roam the halls in Doom 1 and 2, and it really made the levels feel a bit more sandboxy imo. Not to say Doom 2016 and Doom Eternal are bad games, certainly not! It’s just a lot easier for me to sit down and play a few levels of doom 1 or 2 for 30 minutes or an hour, instead of getting invested in complex, more intense gameplay.
Doom 1 and 2 typically relieve stress, though can be challenging, while in doom 2016 and eternal, i feel overwhelmed sometimes and kinda have a bad time cuz I need to focus too much, constantly switching weapons and whatnot. Sometimes i just wanna mow down a horde of zombiemen and imps with a chaingun or ssg.
I loved Doom. But I remember playing Heretic a whole lot more. And even so, my favorite game on the engine is Strife.
I kinda want more shooters like Doom or rather the Build engine era games. But Doom’s design is still very much at the heart of those, they just have the nifty interactive things in the world like pool tables and toilets and such. I don’t like the linearity of most SP shooters these days. I want to be dropped into a labyrinth and have to fight my way out. I want to actually need a map because I got lost.
I love Doom but it’s better with the Brutal Doom mod. I won’t play more recent, gory, and visually realistic shooters, but BD is so cartoonish and over the top and pixelated, I love it. I wish I had the patience for longer games, but with old-school FPSs, I can play a few maps and be happy and do something else.
The original DOOM game was the first game I played with a friend where our PCs were connected together. It was a riot, especially when wearing headphones and hearing growls from behind you. I know modern tech has improved exponentially and graphics are unbelievable. But at the end of the day, it’s the experience that counts. And experiencing a multiplayer game for the first time like that, hasn’t been beaten yet, for me.
Same here. My folks caved and bought a second phone line for computing, however it didn’t help. My friend & I would use the first phone line for voice communication :)
The phone pressed to my ear with my shoulder, yelling to my buddy while fighting off cacademons, such good times.
Doom 1 was my first real PC game and will always be special, as will Doom 2.
I adore zdoom and the modding community.
Doom 2016 is hands down my favorite after multiple playthroughs. It just feels incredibly satisfying to play.
Never finished Doom Eternal. The changes to combat are too frustrating to me.
I have a huge collection of Doom games and merch - I’m a big id fan and bigger Romero fan.
First thing people should do with an interest of the series is get a copy of Masters of Doom by David Kushner, absolutely brilliant read.
Next, subscribe to some awesome Doomtubers like Zero Master, Civvie11, decino, and Coincident. Zero Master’s stuff is generally commentary free but absolutely unbelievable, CV11’s stuff is hilarious, decino explains the mechanics very well, and Coincident puts it all together in one facerocketing package.
My only real claim to fame was writing the first FAQ for a Doom expansion, but it’s nice to have contributed back to the community.
I bought an Xbox 360 when I found out Doom was being re-released for it - I was already thinking about it when Alan Wake came out, but took a day off work and hooned Doom when it came out on the then-XBLA. I never really bothered with the Xbox One or Series S in the house either… until the Unity port came out. It’s a system seller for me.
It’s the game I’d take on a desert island with me - partly because the feel of the game is just perfect to me, but you’d never get bored with the endless WADS for them - particularly when you use limit-removing ports.
Outstanding game. 11/10 A+++++ would play again
Username checks out!
Doom 2 is my most favourite game, being Doom Eternal my second most favourite one. I’ve never played Doom 3, I’ve barely touched Doom 2016, and Doom is meh without the super shotgun or the pain elementals.
Gzdoom is the source port I use to play Doom games. It has lots of configurations, you can use tons of mods, and freelook & no autoaim are a delight.
By the way, I upload regularly Doom 2 videos on my HardLimit (Peertube) channel.
Doom 1 is the one that will always hold a place in my heart. The family PC back then only ran at 25MHz and Doom required 33 so my Dad would bring his work laptop home for me to play on. No headphones but it didn’t matter, it was such an impactful experience for me as a kid and I’ll always remember it fondly.
I got to meet Jon Romero a few years back too - they say you shouldn’t meet your heroes but he is definitely an exception. Super nice dude and he blocked out a full hour on his calendar to just chat with me.
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That’s where I met him ;)
Sorry for my super late reply to the thread…
1 and 2 are some of my favorite games ever. They’re sort of like Pac-Man or Tetris, they just nailed such a basic, fun gameplay experience that you can always go back to it and get sucked in.
Also props for GZDoom and Brutal Doom updating them for modern hardware.