• AlexWIWA@lemmy.ml
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    9 months ago

    Somehow it got nominated for the “most innovative gameplay” in the Steam awards. Absolute joke

  • LaserTurboShark69@sh.itjust.works
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    9 months ago

    I have major regret for buying this game. Games like this should have a 20 hour refund window instead of 2. It took me 2 hours to realize it wasn’t possible to get the game to not run like garbage.

  • eagleeyedtiger@lemmy.nz
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    9 months ago

    I was incredibly tempted to pre-order Starfield. Everything about it should be right up my alley. I love Sci-fi, space and all things related. But I learned my lesson after pre-ordering Diablo 4. I decided to try out the pirated version shortly after release and was so disappointed and glad I didn’t buy it. I dropped it after a few hours and had no desire to play it after that.

    Also coming into it straight after playing Baldur’s Gate 3 made it look so dated. The plastic doll looking NPC’s and animations, boring dialogue and writing. I’m not even that into fantasy/D&D type settings and BG3 drew me in for many hours.

    I really hope someone makes a game as good as BG3 but set in space, similar to Mass Effect etc.

    • Altima NEO@lemmy.zip
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      9 months ago

      Yeah, similar for me. On one had, the idea of a space based “Skyrim” type game sounded pretty cool.

      On the other hand, yet another Bethesda “skyrim/fallout” type of game has been overdone without much innovation by Bethesda. So my hopes were quite tempered.

    • drasticpotatoes@lemmy.dbzer0.com
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      9 months ago

      I feel exactly the same. DND and fantasy settings aren’t my thing, but I still enjoyed the heck out of BG3 for the story and characters. If Larian made a sci fi game that would be amazing.

    • delitomatoes@lemm.ee
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      9 months ago

      I just started BG3, it feels like a modern Dragon Age, Mass Effect with serious focus on the RPG elements. The posing and character models aren’t a leap like the Witcher 3, but the voice acting is top notch

    • Mortacus@sopuli.xyz
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      9 months ago

      I mean there is Rogue Trader. Not BG3 level, but what I’ve heard it is pretty good.

    • Maggoty@lemmy.world
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      9 months ago

      I think BG3 is making a lot of normal quality games look really bad this year. Like putting a super model in a picture of normally okay people.

      That said BG3’s true innovation was literally just putting the work in. They didn’t make anything truly new, they just did everything game developers have learned in the last 40 years to a very high standard.

      • mamotromico@lemmy.ml
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        9 months ago

        The one thing I would argue that is a bit “new” is that they had a design paradigm similar to immersive sims on their systems, and that is not so common on these kind of top down rpg.

        But yeah, the real “innovation” was just making an actually polished game.

  • MrBubbles96@lemmy.ml
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    9 months ago

    Huh, so this is what happens when you passive-aggressively diss your customers’ reviews and tell them “no, it isn’t our fault our game feels dated and like a step down from what we had before, you guys are just playing the game wrong”…

  • Muffi@programming.dev
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    9 months ago

    Instead of buying this game, I started a new run in New Vegas. I am having the best time.

    • chitak166@lemmy.world
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      9 months ago

      Seriously. Everyone should play older games even if they’ve played them before.

      You’d be surprised how well they hold up and are even better than most games released today.

    • qarbone@lemmy.world
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      9 months ago

      Same! I’m hoping to get a modlist sorted and played before getting into Fallout: London, another astounding mod-effort that will reinvigorate a boring base game.

    • Coelacanth@feddit.nu
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      9 months ago

      There are so many new games I want to experience before doing replays, but I’m super tempted to go back to New Vegas after all the incredible mods that have come out the past year and a half (when I played last).

  • Draedron@lemmy.dbzer0.com
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    9 months ago

    Weird. Bethesday replying to reviews refusing to acknowledge their game is boring didnt help then? Who could have thought

  • li10@lemmy.ml
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    9 months ago

    Throwback to the hard cope when this game released, the fanboy dismissal of any criticism was insane. https://lemmy.ml/pictrs/image/2eeb6a5d-008c-4223-9ac5-40b9dda115f5.jpeg

    • DarkThoughts@kbin.social
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      9 months ago

      The game is a solid 7 and still holds immense potential. The lack of updates combined with a lot of quest & progression breaking bugs and dismissal of such criticism is a 0 and why I wrote a negative review.

      • kaffiene@lemmy.world
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        9 months ago

        A solid 7? I’d give it a 4-5. I very stupidly preordered and I very much regret it. The one and only time I ever did so as well. The game shows a shocking lack of care. It definitely has some systems which ought to be interesting but they’re rendered pointless by the game and the main plot is utterly appalling.

      • Encrypt-Keeper@lemmy.world
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        9 months ago

        I think Fallout 4 was a solid 7. Starfield seems to have been aiming for F4 in space but it falls short in just about every arena. I remember the settlement feature being really cool but unfortunately not very well integrated into the game, and a little half baked. I was so hype to see Starfield would be bringing it back, but instead it was entirely pointless and a total waste of time, as well as being far more restrictive.

        The main quest in F4 was at least relatable and interesting enough with some very nice side quests. Starfield has the most boring narrative of every game I’ve ever played, the mind brainless go-hum fetch quest side quests, and no interesting characters in sight. It was literally the 7/10 Fallout 4 but somehow worse.

      • BaroqueInMind@kbin.social
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        9 months ago

        Solid 7 out of what? If you say out of 100, then yes I agree drinking diarrhea water out of a toilet bowl is more fun to do than playing that shit. If you say out of 10 then you are claiming it’s well above average (5) which means you have been drinking diarrhea water.

        • DarkThoughts@kbin.social
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          9 months ago

          Considering how you verbalize yourself I think we both know who’s drinking diarrhea, and likely undiluted.

          And if you lack so much nuance you might as well go back to Reddit btw.

          • Rai@lemmy.dbzer0.com
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            9 months ago

            I gotta stand behind that guy and say if this game is a seven, you’ve really been playing some terrible games.

            • Honytawk@lemmy.zip
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              9 months ago

              Opinions can’t be wrong.

              But his is equally as valuable as the people loving the game.

              • DarkThoughts@kbin.social
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                9 months ago

                My 7 isn’t loving the game. It’s an above average “good” rating. I don’t think I’ve even played a game that I would rate 7 out of 100 because they’d be so obviously bad that I wouldn’t even buy them in the first place. For me, 5 out of 10 is already “bad” and everything below that is just varying degrees of trash.

          • BaroqueInMind@kbin.social
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            9 months ago

            I was simply joking, but it seems I don’t need to since you seem to be the life of the party. And no, I’ll stay here and continue writing with vulgarity instead of going to Reddit, go fuck yourself.

            • Rai@lemmy.dbzer0.com
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              9 months ago

              When I rate a movie 7/10, I’m saying it’s a great movie that’s DEFINITELY worth a watch. Some of my favorite movies are 6/10.

              When these people rate a shit game 7/10, they mean “it needs improvement.”

              If Starfield was a movie, it’d be rated as a 4-5/10. It’s okay. It’s fine, but it’s not revolutionary. It’s mediocre at best. That’s a five. It’s worse than The Outer Worlds, which is maybe a six.

              Please stay here with your vulgarity, you’re the reasonable one here.

    • wia@lemmy.ca
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      9 months ago

      Because people can’t have different opinions?

      I still think the game is fine. I still think it did some very interesting things. I got over 100 hours of playtime from it. I played on gamepass too. So I definitely got my monies worth.

      Does it have problems? Sure. Quite a few, but it’s still enjoyable enough of you don’t expect the too much. It also had tons of potential of they actually release the creation kit.

      I don’t think it’s the worst game ever. It’s not even their worst game.

  • Rookeh@startrek.website
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    9 months ago

    I got Starfield free with my new graphics card and tbh I’m glad that was the case as otherwise I’d have serious buyers remorse. I put a good 50 or so hours into the game, enough to finish the main storyline and most of the factions quests, but at the end of the day it just felt like a hollow experience, and I doubt I’ll be going back to replay it.

    The NPCs are shallow and robotic, and once you’ve explored their dialogue tree once you may as well never talk to them again as they’ll never say anything new.

    The game worlds look quite visually impressive but aside from the handful of cities and occasional settlements and outposts there is just nothing to do. Who would have guessed simulating a lifeless grey rock would be boring?

    The fast travel system is completely broken and ruins the purported objective of the game; to explore. Instead of encouraging the player to do so by landing on planets to find fuel for their ship, the player can just teleport across the galaxy with no consequences.

    The only aspect of the game I found to be really fun was the space combat. The ship builder, while quite frustrating at times, was also enjoyable.

    Overall, Starfield feels like a game whose ambitions exceed the technical capabilities of the engine it is based on. You can see the janky workarounds that are used to make the game fit the engine from a mile away; cutscenes of a ship taking off rather than an interactive first person view, invisible barriers in the world to prevent you from walking too far without reloading, a cut to black when transiting between interiors and exteriors, and the same dull and lifeless NPC “AI” (I use that term very generously given recent advances) as we saw in older Bethesda titles.

    It’s past time that BGS put the rotting hulk that is Gamebryo/Creation Engine/whatever this latest iteration is called out to pasture (at least for new IPs like this) as clearly it is now actively hindering their creative ambitions.

    • neokabuto@sh.itjust.works
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      9 months ago

      cutscenes of a ship taking off rather than an interactive first person view

      Docking is more egregious. It’s not even hiding a loading screen, it’s just wasting our time so things like the CF/SysDef back and forth take longer.

      and the same dull and lifeless NPC “AI” (I use that term very generously given recent advances) as we saw in older Bethesda titles.

      It’s worse IMO, NPCs don’t seem to have schedules anymore. Which is kind of okay, my least favorite thing in Skyrim was shops being closed because there’s no “fast travel and arrive in the morning” option, but they feel a lot less alive when they stand in one place forever.

      • I Cast Fist@programming.dev
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        9 months ago

        About lack of schedules, at least for shops, there’s a very easy solution: have a second NPC for the night shift, sharing the same inventory. That way the shop stays open 24h and the npcs can still have some downtime.

    • DwightAllRight@ttrpg.network
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      9 months ago

      It’s funny. Everyone bitches that there’s no content and the world is bland, and then says “you can fast travel everywhere so there’s nothing in-between nodes.” Maybe, just maybe if people traveled between locations by actually launching into space and walking around in towns they’d run into all the random events that made me take 2 hours to cross the street in some places. Instead everyone just jumps point to point and says “the only thing interesting is the main story.” Is Starfield a GOTY quality game? No. But people sure seem to be going out of their way to play the game in bad faith for a bad review.

      • I Cast Fist@programming.dev
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        9 months ago

        Maybe, just maybe if people traveled between locations by actually launching into space

        You are aware that there isn’t anywhere to go while in space, right? You can’t manually fly from Cydonia to Deimos Staryards, nor can you go “beyond” the bounds of the planet cell you’re in. You can’t go from a “Settlement” planetary POI to an “Abandoned Mine” POI that is some 200km away from it without fast travel.

      • phillaholic@lemm.ee
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        9 months ago

        That’s on the game design. If players feel the need to fast travel then they aren’t linking to the side stories to the path of the main game well enough. Spider-man had fast travel, i used it once for the trophy and never touched it again because traversal was so good in the game. Red Dead did it brilliantly too. I’m not sure if fast travel existed or not, I never looked for it. The world was rewarding everywhere.

  • ShortFuse@lemmy.world
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    9 months ago

    I’m mostly enjoying it, but that’s after I spent a lot of hours modding the game to look great. I don’t mean installing mods I mean modding. (I’m on the Luma mod team). That means fixing the horrible compressed range that is terrible for OLED. Completely replacing the Hable tone mapper after multiple attempts allowing contrast to get properly ramped up. Finally properly fixing the ridiculous fog in shadows from the color grading. Last, I replaced the film grain when theirs just raises blacks and is more digital camera noise than film-like. That only took 3 months. I’ve enjoyed the technical challenge from doing it, but if this were a game that couldn’t be modded, I wouldn’t have given it a week.

    I also just realized the best part of the game are the story missions. Not the side quests, not the activities or exploration.

    The worst part of the game is it’s both all fast-travel: where you have to jump from planet to planet in a fetch quest; and it’s no fast travel where the game expects you to run on foot 2000km to complete a survey.

    The story and characters have charm and personality and that’s time better spent. I think there’s some good elements there, but overall I don’t recommend the game. It’s a solid 7/10 game, but completely hit-or-miss if you connect with it.

    • MrBubbles96@lemmy.ml
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      9 months ago

      Thank you for your contribution. Mod Authors in general are GOATed for what they do, but the ones that do tiny things like these are some unsung heroes, IMO.

    • GTG3000@programming.dev
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      9 months ago

      Yeah, I have 300 hours from doing all the quests up to ng+ but I couldn’t bring myself to repeat all that. Especially the temples.

      …and also I am very impressed by the engine. Fallout 4 would have me running into LOD version of the world if I sprinted for too long, Starfield handles setav speedmult 500 like a champ. Makes exploring a breeze.

    • Hadriscus@lemm.ee
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      9 months ago

      The tone mapping is awful, it really makes exteriors look dull. Good on you for managing to change that. I can’t relate with the part about the characters though, I found them completely devoid of life… and that’s one of the main things that drew me away from the game after roughly 25hrs

  • Viper_NZ@lemmy.nz
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    9 months ago

    Brown planets, boring combat, bland characters.

    I keep trying to play this game and I keep quitting it.

  • Hal-5700X@lemmy.world
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    9 months ago

    Starfield is one of the most bland games ever made. Bethesda needs to get better. Their game design is outdated. Starfield is not going to get saved by modders.

    • Asafum@feddit.nl
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      9 months ago

      This is the actual problem and yet I think the idiot publishers are going to think “geez I guess people don’t like space games, we won’t fund more of that then.”

      From what I understand modders have already bailed on starfield :(

      • mnemonicmonkeys@sh.itjust.works
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        9 months ago

        From what I understand modders have already bailed on starfield :(

        Not really. 1 modder made a publish grandstand about quitting Starfield and some outlets exaggerated that to make it seem like all modders were quitting

    • Maggoty@lemmy.world
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      9 months ago

      Is it kind of their version of Far Cry’s whole climb towers to explore in every game thing? Or did they FO76 it with content?

      • barsoap@lemm.ee
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        9 months ago

        Towers are actually a quite nice mechanic if done right, like in Horizon Zero Dawn or Zelda (or so I’ve heard). Now if it werent’ for Ubisoft being Ubisoft throwing content at their games without rhyme or reason for the sake of having lots of content. In fact HZD is probably the best ubisofty game ever, it takes the formula and does it right.

      • Zahille7@lemmy.world
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        9 months ago

        I’d say it’s more like Far Cry, where you go somewhere just to clear out the map.

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    9 months ago

    i had a lot of fun. i think people just expect too much from this type of game and bethesda. look at no mans sky, i still think its just as boring as when it released but it has gained a great following. people now seem to just assume if a game is made by a AAA team everyone must love it regardless of personal taste. in my opinion that mind set is the reason most AAA get focus grouped to death. im scared that people are going to kill off the type of games i like because everyone acts like its crime to release a game that doesn’t appeal to everyones exact tastes/desires.

    i will say though starfield is my least favorite bethesda game since oblivion. starfield 7/10

    • DacoTaco@lemmy.world
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      9 months ago

      Still a 7? Just curious, what made it fun for you? What were the expectations? Legit curious, as finding a good comment about the game that doesnt sound salty af is far in between.

      I found games skyrim fun for 60ish hours and than got extremely bored. Never touched it again. Starfield looked like that but barren as hell, which is not what it is sold as. Those are my personal reasons for not touching it though!

      • devbo@lemmy.world
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        9 months ago

        well, i thought of it as fallout 4 in space before playing. it has a couple core gameplay changes i liked and a couple i didn’t. it is the slowest paced bethesda game for sure, which is why i think most people call it boring. if you didnt replay skyrim i doubt you would replay this game. i give it a 7/10 for people of my taste and i would consider myself the intended audience. i have played bethesda games since oblivion and average about 200 hours per bethesda game, usually 3 playthroughs seperated by about a year or 2. for reference here are my top bethesda games:

        1. Fallout: New Vegas - 9/10(obsidian for a major win)
        2. Fallout 3 - 9/10
        3. Oblivion - 9/10
        4. Skyrim - 8/10
        5. Fallout 4 - 8/10
        6. Starfield - 7/10
        7. Fallout 76 - 3/10 - i wish i could enjoy this game

        these scores reflect how much i enjoyed each game. but if New Vegas had no technical issues it would be 10/10 for me.

        • barsoap@lemm.ee
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          9 months ago

          New Vegas

          Mirrors from a tower plant magically turning into solar panels when installed on an airbase? 0/10 unplayable.

        • DacoTaco@lemmy.world
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          9 months ago

          Ye, that makes perfect sense, thanks! From your other scoring, i can see the game isnt that bad, but just average. Even compared to the others, which are rated a lot higher. From this i can also assume id enjoy the game for like 30sh hours, because this isnt 100% my jam. For me that wouldnt be worth the full price, but i can understand for somebody that would put 200h in np it would be worth it :)

          • Zahille7@lemmy.world
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            9 months ago

            Yeah it’s not a bad game by any standards, but it’s not mind-blowingly great either. It has some cool and interesting concepts.

        • Cowbee@lemm.ee
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          9 months ago

          New Vegas has no technical issues if you mod it properly these days!

    • I knew what to expect, and I was still disappointed. I was expecting the constant loading, and the jank, and the shit AI, etc. I was also expecting the world building to be decent, and the quests to be interesting. That’s what makes it a disappointment; the one good thing about a Bethesda RPG is totally absent in Starfield.

    • Echo Dot@feddit.uk
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      9 months ago

      People expected a game about exploration. Because it’s a Bethesda game, and because it’s a space bethesda game, and somehow Bethesda managed to make a game that doesn’t really have exploration in it despite having loads of planets.

      Why did they not just make a single solar system full of curated content, why did it have to be set in the vast universe forcing them to use random generation, that is full of nothing? They sent themselves up to fail on this one.

    • Cosmic Cleric@lemmy.world
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      9 months ago

      look at no mans sky, i still think its just as boring as when it released

      I get opinions are subjective, but I don’t believe this is a fair opinion to have, based on the amount of new content they have released over the life of the game. They’ve added more quests and more things to do and explore.

      It’s a very sandboxy game, which may be what you’re speaking towards (if you don’t enjoy sandbox games that is)?

      • pete_the_cat@lemmy.world
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        9 months ago

        I bought it about 2 years after launch, played through the main story, and then kinda got bored with it because it’s just the same thing over and over again. I came back after the first major update, played it for a few weeks and then got bored again because it was mostly a “fixing things to how we wanted them to be”. I played after the next major update as well and while it did bring some new life back into the game, it’s still essentially just “build a base to put these few things in and collect resources so you can build more stuff” or “do these pointless side quests so that you can buy/build more stuff”.

        • Cosmic Cleric@lemmy.world
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          9 months ago

          Thanks for the clarification. I am curious about one thing though?

          Are you a ‘sandbox’ type of player, or a ‘guided path’ type of player (if you had to choose one)?

          I’m wondering if you’re the latter type of player, and if it has driven your outlook on the game, throughout all the years it’s existed, with all the additional content added to it throughout those years?

      • Zahille7@lemmy.world
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        9 months ago

        There’s no voiceover work to be spoken of. You’re constantly just reading dialog and menus. The loop isn’t that different from almost any other open world survival crafting game, except it has spaceships you can fly from planet to space - just like in Space Engineers an arguably better space sandbox game that’s actually a sandbox.

        • Cosmic Cleric@lemmy.world
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          9 months ago

          My comment was directed towards this though, and not what you mentioned …

          i still think its just as boring as when it released

          … I was challenging the before and after nature that the OP was commenting about, especially after all the new content that was added to NMS over the years.

          When I mentioned sandbox that was because I was trying to determine if he’s a ‘guided path’ versus ‘sandbox’ type of player, and maybe that’s what might be driving his boredom factor throughout the life of NMS, versus the before and after nature comparison.

          As far as your comment goes (see below), none of that talks towards the boredom of the NMS game, just a similarity to other survival games, as well as mentioning another sandbox game that you thought was better.

          There’s no voiceover work to be spoken of. You’re constantly just reading dialog and menus. The loop isn’t that different from almost any other open world survival crafting game, except it has spaceships you can fly from planet to space - just like in Space Engineers an arguably better space sandbox game that’s actually a sandbox.

    • I Cast Fist@programming.dev
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      9 months ago

      The problem is that the game fell flat even on a lot of basic expectations, especially exploration.

      When you first arrive on a new star, you’re automagically orbiting the “most important planet”, if it has one. Without doing anything other than arriving, you already know all the inorganic resources of every planet and moon around that star (you don’t know where, but you already know it’s there without a scan). Not only that, you know which planets have abandoned mines or settlements and where. While flying in orbit, if “nothing happens” in the first 10 seconds, nothing will happen, period. POI in space all have to be fast traveled to.

      It manages to be worse than NMS where the parallel is obvious, like in scanning fauna/flora, where you activate the scanner, point and click and call it day. But do it 8 times just to say it’s different.

      Shipbuilding is fun, but the fucked that up by locking many parts behind two different skills, Piloting and Starship Design. It really feels like something they did because they couldn’t figure a way to balance the economy around ship prices. They could’ve made it so that you get access to better parts by completing faction missions, that’d give actual reason for the players to do them other than sheer curiosity, but nope, spend precious skill points to get better ship parts!

      This game is a pile of bad design decisions on top of more bad design decisions and whether the company is AAA or not is irrelevant. Bad implementation, aka errors and bugs, is a matter of coding. Bad design is a matter of direction, or lack thereof.

  • Pratai@lemmy.ca
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    9 months ago

    Don’t worry; free-labor modders will turn it into something better and Bethesda will be right back to making money from it.

      • mob@lemmy.world
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        9 months ago

        I like how this one dude who helped make Skyrim multiplayer is the whole mod community in every Starfield post.

        • Kawawete@reddeet.com
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          9 months ago

          I know but he’s one of the pillars and it also represents how Bethesda fucked up by throwing this bland-ass game together.